Online 104.129.132.128:28015 checked 13m ago
The Monster Den Build Server
Connect
srv = rust.server("104.129.132.128:28014")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 07:01 UTC27d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 116 on average | 58/999 |
| 1 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 91 on average | 34/999 |
| 2 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 52 on average | 96/150 |
| 3 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 1/100 |
| 4 | AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 18/100 |
| 5 | KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 16/100 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does The Monster Den Build Server rank?
Player hours over seven days put The Monster Den Build Server at #15,183, in the top 68% of the ranked set.
How many players does The Monster Den Build Server hold at once?
The sample now reads 0 players for The Monster Den Build Server, out of 100 slots. Over the last seven days it averaged 0 players and peaked at 1.
About the server
How smoothly does The Monster Den Build Server run?
The 48-hour average is 29 server fps, with a low of 6. Buildings, deployables and all else in the world took the count as high as 69,207 entities. The memory field tops out at 2,316 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on The Monster Den Build Server?
The build is Rust network protocol 2635 and build 168909 on Linux, run by The Monster Den Build Server. Joining needs the same protocol on your game; Steam handles the update.
Is The Monster Den Build Server up, and what does its uptime show?
Online is the state at the latest refresh for The Monster Den Build Server. A restart about 1 minutes ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is The Monster Den Build Server hosted?
There is no region published for The Monster Den Build Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 104.129.132.128:28015 is its address.
Settings and map
Which settings and rules does The Monster Den Build Server run?
You will not find a gather rate in the string The Monster Den Build Server. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on The Monster Den Build Server?
Size 3,500, seed 1690454019: the procedural map on The Monster Den Build Server, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Under map name you will find: Custom Map.
Wipe data
When does The Monster Den Build Server wipe, and on what schedule?
The record for The Monster Den Build Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 27 days 1 hours ago.
What is wipe day on The Monster Den Build Server like?
The average peak over recent wipes is 2 players. The crowd on the latest wipe topped out 16 hours after it began.
Tags and filters
Which lists on Rust Data hold The Monster Den Build Server, and which filters?
On Rust Data, The Monster Den Build Server appears in these lists: Modded Rust servers and Servers with build or creative tags. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on The Monster Den Build Server?
These tags are published by The Monster Den Build Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join The Monster Den Build Server?
The manual route: launch Rust, F1, then client.connect 104.129.132.128:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://store.themonsterden.net/.