Online NA 104.129.133.103:28115 checked 8m ago
Vanilla++ CobaltRust.GG Solo/Duo/Trio
Connect
srv = rust.server("104.129.133.103:28110")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 25% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Thursday 29 October, 21:21 UTC, in 7h. # Its biweekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7h | Thu 29 Oct, 21:21 UTC | wipe |
| 1 | 7d 5h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 14d 7h | Thu 12 Nov, 21:21 UTC | wipe |
| 3 | 28d 7h | Thu 26 Nov, 21:21 UTC | wipe |
| 4 | 35d 5h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 5 | 42d 7h | Thu 10 Dec, 21:21 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 21:21 UTC13d ago | 4 | NaN | running | 0 |
| 1 | Thu 1 Oct, 19:13 UTC FW27d ago | 3 | halved by day 13 | 14.1 days | 0 |
| 2 | Thu 17 Sep, 19:32 UTC41d ago | 1 | halved by day 4 | 14 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 3737745
- map
- Procedural Map
- size
- 5000
- seed
- 3737745
Server
srv.info()- address
- 104.129.133.103:28115
- region
- NA
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- 15 Oct 2026, 21:47 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 42 on average | 7/100 |
| 1 | Rustopia.gg - US Medium | NA · groups of 12+ · biweekly · 87 on average | 17/200 |
| 2 | Rusty Moose |US Biweekly| | NA · groups of 12+ · biweekly · 56 on average | 11/200 |
| 3 | Gringers Solo Only | Noob Friendly Oct 22 | NA · groups of 8+ · biweekly · 43 on average | 18/100 |
| 4 | Rustoria.co - US Medium Premium | NA · groups of 12+ · biweekly · 36 on average | 13/200 |
| 5 | Reddit.com/r/PlayRust - US Biweekly | NA · groups of 12+ · biweekly · 25 on average | 11/200 |
Quick answers
From the figures on this page.
Population
What position does Vanilla++ CobaltRust.GG Solo/Duo/Trio take in the server rankings?
On seven-day player hours Vanilla++ CobaltRust.GG Solo/Duo/Trio is #5,522 overall and #925 in North America, inside the top 25% of all ranked servers.
How many players does Vanilla++ CobaltRust.GG Solo/Duo/Trio hold at once?
Current row: 0 players on Vanilla++ CobaltRust.GG Solo/Duo/Trio, against 100 slots. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 16:00 UTC, mean 1 players.
Server facts
How smoothly does Vanilla++ CobaltRust.GG Solo/Duo/Trio run?
Server fps over the last 48 hours averages 26; the floor is 19. Buildings, deployables and all else in the world took the count as high as 195,555 entities. The memory field tops out at 6,834 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does Vanilla++ CobaltRust.GG Solo/Duo/Trio run?
Rust network protocol 2635 and build 168909 on Linux is what Vanilla++ CobaltRust.GG Solo/Duo/Trio runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Vanilla++ CobaltRust.GG Solo/Duo/Trio, and is it online now?
The current sample puts Vanilla++ CobaltRust.GG Solo/Duo/Trio online. The uptime it reports puts the last restart about 2 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is Vanilla++ CobaltRust.GG Solo/Duo/Trio hosted?
In North America, Vanilla++ CobaltRust.GG Solo/Duo/Trio lists itself, using the NA tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 104.129.133.103:28115.
Map and rules
What rules and settings are recorded for Vanilla++ CobaltRust.GG Solo/Duo/Trio?
No gather rate appears in the name: Vanilla++ CobaltRust.GG Solo/Duo/Trio. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. VAC, Valve's anti-cheat, is enabled.
Which map has Vanilla++ CobaltRust.GG Solo/Duo/Trio loaded?
Vanilla++ CobaltRust.GG Solo/Duo/Trio runs a procedural map of size 5,000 with seed 3737745, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
On what schedule does Vanilla++ CobaltRust.GG Solo/Duo/Trio wipe?
The tag sets the prediction: Vanilla++ CobaltRust.GG Solo/Duo/Trio has too few wipes on record to confirm its schedule. On Thursday 29 October at 21:21 UTC the next wipe is due. The world it runs now was generated 13 days 15 hours ago. Its tags carry a wipe schedule of every two weeks.
On Vanilla++ CobaltRust.GG Solo/Duo/Trio, what happens on wipe day?
The average peak over recent wipes is 3 players. Peak population on the latest wipe came 2 hours in. Half the peak or more was held to the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 8.5.
Tags, lists
Where does Vanilla++ CobaltRust.GG Solo/Duo/Trio appear among Rust Data lists and filters?
The Rust Data lists that Vanilla++ CobaltRust.GG Solo/Duo/Trio fits are: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
How should you read the server tags on Vanilla++ CobaltRust.GG Solo/Duo/Trio?
Read by the game's server browser, the tags Vanilla++ CobaltRust.GG Solo/Duo/Trio publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^b (Biweekly): Two weeks between wipes; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): The server browser files it under North America. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into Vanilla++ CobaltRust.GG Solo/Duo/Trio?
Enter client.connect 104.129.133.103:28115 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
