Rust Data

rustdata.spaceservers104.14.30.183:22015.ipynb

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Online 104.14.30.183:22014 checked 9m ago

[US] Innsmouth Charnel | PvE | nXPerience

moddedoxide

Connect

srv = rust.server("104.14.30.183:22015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #8,639 # top 39%
last wipe 24d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75113:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 21:41 UTC24d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4123 · seed 1395492731
Map of [US] Innsmouth Charnel | PvE | nXPerience
map
Procedural Map
size
4123
seed
1395492731
Open on RustMaps

Server

srv.info()
address
104.14.30.183:22014
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 21:41 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 39 on average13/100
1[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 28 on average5/50
2[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average7/100
3[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 16 on average5/175
4Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 14 on average6/150
5Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average5/90

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does [US] Innsmouth Charnel | PvE | nXPerience rank?

Player hours over seven days put [US] Innsmouth Charnel | PvE | nXPerience at #8,639, in the top 39% of the ranked set.

How many players does [US] Innsmouth Charnel | PvE | nXPerience hold at once?

[US] Innsmouth Charnel | PvE | nXPerience reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 13:00 UTC is the busiest, at 1 players.

About the server

How well does [US] Innsmouth Charnel | PvE | nXPerience perform?

The 48-hour average is 60 server fps, with a low of 55. Entity numbers reached 100,927, and that includes buildings, deployables and the rest. A high of 3,092 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does [US] Innsmouth Charnel | PvE | nXPerience run?

The build is Rust network protocol 2635 and build 168909 on Windows, run by [US] Innsmouth Charnel | PvE | nXPerience. Steam updates your game for you, but the protocol must match to join.

Is [US] Innsmouth Charnel | PvE | nXPerience up, and what does its uptime show?

Online is the state at the latest refresh for [US] Innsmouth Charnel | PvE | nXPerience. A restart about 17 hours ago is what its reported uptime implies. 168 of 168 hours up over the last 7 full days, or 100%. The first row Rust Data holds for it is dated 13 September 2026.

Which location does [US] Innsmouth Charnel | PvE | nXPerience run from?

The name of [US] Innsmouth Charnel | PvE | nXPerience points to North America, even though no region tag is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 104.14.30.183:22014 is its address.

Rules, settings, map

Which settings and rules does [US] Innsmouth Charnel | PvE | nXPerience run?

No gather rate appears in the name: [US] Innsmouth Charnel | PvE | nXPerience. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has [US] Innsmouth Charnel | PvE | nXPerience loaded?

The game generates the map on [US] Innsmouth Charnel | PvE | nXPerience: procedural, size 4,123, seed 1395492731. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does [US] Innsmouth Charnel | PvE | nXPerience wipe, and on what schedule?

A rhythm cannot be read from the wipes of [US] Innsmouth Charnel | PvE | nXPerience on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 24 days 15 hours ago.

What is wipe day on [US] Innsmouth Charnel | PvE | nXPerience like?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 2 hours in.

Tags and filters

Which lists on Rust Data hold [US] Innsmouth Charnel | PvE | nXPerience, and which filters?

The Rust Data lists that [US] Innsmouth Charnel | PvE | nXPerience fits are: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on [US] Innsmouth Charnel | PvE | nXPerience?

The game's server browser reads these tags from [US] Innsmouth Charnel | PvE | nXPerience: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to [US] Innsmouth Charnel | PvE | nXPerience?

Enter client.connect 104.14.30.183:22014 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players Slot count: 50.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 72,530 players 11,732 servers online