Online 104.14.30.183:22014 checked 9m ago
[US] Innsmouth Charnel | PvE | nXPerience
Connect
srv = rust.server("104.14.30.183:22015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 3 Oct, 21:41 UTC24d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4123 · seed 1395492731
- map
- Procedural Map
- size
- 4123
- seed
- 1395492731
Server
srv.info()- address
- 104.14.30.183:22014
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 21:41 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 39 on average | 13/100 |
| 1 | [US] Enardo - Random Farming - Small One Grid | OneGrid | NA · groups of 8+ · 28 on average | 5/50 |
| 2 | [NA] Willjum's Solo Only | Thursday Wipes | NA · groups of 8+ · weekly · 26 on average | 7/100 |
| 3 | [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 16 on average | 5/175 |
| 4 | Rust Degens - US Vanilla | Fridays | NA · groups of 8+ · weekly · 14 on average | 6/150 |
| 5 | Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 5/90 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does [US] Innsmouth Charnel | PvE | nXPerience rank?
Player hours over seven days put [US] Innsmouth Charnel | PvE | nXPerience at #8,639, in the top 39% of the ranked set.
How many players does [US] Innsmouth Charnel | PvE | nXPerience hold at once?
[US] Innsmouth Charnel | PvE | nXPerience reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 13:00 UTC is the busiest, at 1 players.
About the server
How well does [US] Innsmouth Charnel | PvE | nXPerience perform?
The 48-hour average is 60 server fps, with a low of 55. Entity numbers reached 100,927, and that includes buildings, deployables and the rest. A high of 3,092 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does [US] Innsmouth Charnel | PvE | nXPerience run?
The build is Rust network protocol 2635 and build 168909 on Windows, run by [US] Innsmouth Charnel | PvE | nXPerience. Steam updates your game for you, but the protocol must match to join.
Is [US] Innsmouth Charnel | PvE | nXPerience up, and what does its uptime show?
Online is the state at the latest refresh for [US] Innsmouth Charnel | PvE | nXPerience. A restart about 17 hours ago is what its reported uptime implies. 168 of 168 hours up over the last 7 full days, or 100%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does [US] Innsmouth Charnel | PvE | nXPerience run from?
The name of [US] Innsmouth Charnel | PvE | nXPerience points to North America, even though no region tag is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 104.14.30.183:22014 is its address.
Rules, settings, map
Which settings and rules does [US] Innsmouth Charnel | PvE | nXPerience run?
No gather rate appears in the name: [US] Innsmouth Charnel | PvE | nXPerience. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has [US] Innsmouth Charnel | PvE | nXPerience loaded?
The game generates the map on [US] Innsmouth Charnel | PvE | nXPerience: procedural, size 4,123, seed 1395492731. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does [US] Innsmouth Charnel | PvE | nXPerience wipe, and on what schedule?
A rhythm cannot be read from the wipes of [US] Innsmouth Charnel | PvE | nXPerience on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 24 days 15 hours ago.
What is wipe day on [US] Innsmouth Charnel | PvE | nXPerience like?
Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 2 hours in.
Tags and filters
Which lists on Rust Data hold [US] Innsmouth Charnel | PvE | nXPerience, and which filters?
The Rust Data lists that [US] Innsmouth Charnel | PvE | nXPerience fits are: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on [US] Innsmouth Charnel | PvE | nXPerience?
The game's server browser reads these tags from [US] Innsmouth Charnel | PvE | nXPerience: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to [US] Innsmouth Charnel | PvE | nXPerience?
Enter client.connect 104.14.30.183:22014 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.