Online NA 104.143.2.10:28025 checked 7m ago
tbcv2
Connect
srv = rust.server("104.143.2.10:28027")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 34% of all ranked servers, top 60% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 21h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 21h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 10:10 UTC26d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 377298669
- map
- Procedural Map
- size
- 4250
- seed
- 377298669
Server
srv.info()- address
- 104.143.2.10:28025
- region
- NA
- max players
- 12
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 2 Oct 2026, 10:10 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustopia.gg - US Large | NA · groups of 16+ · monthly · 134 on average | 127/200 |
| 1 | Rusty Moose |US Monthly| | NA · groups of 12+ · monthly · 113 on average | 147/200 |
| 2 | [US East] Facepunch Premium 1 | NA · groups of 8+ · monthly · 76 on average | 77/400 |
| 3 | RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY | NA · groups of 50+ · monthly · 63 on average | 54/225 |
| 4 | PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo | NA · groups of 20+ · monthly · 38 on average | 22/200 |
| 5 | Rusticated.com - US Premium Long | NA · groups of 16+ · monthly · 35 on average | 33/150 |
Quick answers
From the figures on this page.
Player counts
How does tbcv2 compare in the rankings?
Player hours over the last seven days: #7,593 for tbcv2, #1,123 in North America, within the top 34% of the ranked set.
How full does tbcv2 run?
tbcv2 reports 0 players at this refresh, with 12 slots configured. Over the last seven days it averaged 0 players and peaked at 2. Averaged by hour over 48 hours, 02:00 UTC is the busiest, at 1 players.
About the server
How well does tbcv2 perform?
The 48-hour average is 30 server fps, with a low of 28. The entity count peaked at 102,884, covering buildings, deployables and the rest of the world. Memory peaked at 3,857 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on tbcv2?
Rust network protocol 2635 and build 168909 on Linux is what tbcv2 runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is tbcv2, and is it up?
The current sample puts tbcv2 online. Count back 10 hours from its reported uptime to get the last restart. Uptime of 100% across the last 7 full days: 168 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
In which location is tbcv2 hosted?
In North America, tbcv2 lists itself, using the NA tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 104.143.2.10:28025 is its address.
Settings and map
Which rules apply on tbcv2, and what settings?
The name tbcv2 carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. Carbon plugins run on it. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. VAC is running: Valve's anti-cheat is on.
Which map has tbcv2 selected?
Size 4,250, seed 377298669: the procedural map on tbcv2, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
On what schedule does tbcv2 wipe?
The only wipe tbcv2 takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 26 days 11 hours ago. A monthly wipe schedule is published in its tags.
On tbcv2, what happens on wipe day?
Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.
Lists and tags
Which Rust Data filters and lists contain tbcv2?
These Rust Data lists include tbcv2: Rust community servers, unfiltered, North America Rust servers and Vanilla Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on tbcv2 hold?
These tags are published by tbcv2 and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp12 (Max players): The server lists 12 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^y (Carbon): The plugin framework in use is Carbon; NA (North America): In the server browser it sits under North America. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join tbcv2?
The manual route: launch Rust, F1, then client.connect 104.143.2.10:28025. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. http://www.bulletclub.net is the website recorded for it.
