Online 104.143.2.12:28015 checked 11m ago
A Rust Server
Connect
srv = rust.server("104.143.2.12:28014")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 5 Oct, 10:29 UTC24d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1024 · seed 21569
- map
- Procedural Map
- size
- 1024
- seed
- 21569
Server
srv.info()- address
- 104.143.2.12:28015
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 5 Oct 2026, 10:29 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 499 on average | 122/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 151/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 519/575 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 29/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 598/650 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 476/525 |
Quick answers
From the figures on this page.
Population
How does A Rust Server compare in the rankings?
Rank #15,290 on seven-day player hours for A Rust Server, within the top 69% of all ranked servers.
How full does A Rust Server run?
Current row: 0 players on A Rust Server, against 40 slots. Over the last seven days it averaged 0 players.
Server data
What does performance look like on A Rust Server?
Averaged over 48 hours: 30 server fps, never under 30. The entity count peaked at 5,570, covering buildings, deployables and the rest of the world. The memory field tops out at 843 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on A Rust Server?
Version Rust network protocol 2635 and build 168909 on Linux is reported by A Rust Server. Joining needs the same protocol on your game; Steam handles the update.
Is A Rust Server up, and what does its uptime show?
Online is the state at the latest refresh for A Rust Server. A restart about 2 days 13 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.
Which location does A Rust Server run from?
No region is published by A Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 104.143.2.12:28015 is its address.
Settings and map
What rules and settings are recorded for A Rust Server?
No gather rate appears in the name: A Rust Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.
Which map has A Rust Server selected?
The game generates the map on A Rust Server: procedural, size 1,024, seed 21569. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does A Rust Server wipe, and on what schedule?
Too few wipes are on record for A Rust Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 24 days 13 hours ago.
What is wipe day on A Rust Server like?
Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.
Lists and tags
Which lists on Rust Data hold A Rust Server, and which filters?
The Rust Data lists that A Rust Server fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on A Rust Server?
Read by the game's server browser, the tags A Rust Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into A Rust Server?
The manual route: launch Rust, F1, then client.connect 104.143.2.12:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.