Online NA 104.143.2.14:28015 checked 11m ago
tbcv1
Connect
srv = rust.server("104.143.2.14:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 6h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 6h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 10:11 UTC27d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustopia.gg - US Large | NA · groups of 16+ · monthly · 129 on average | 46/200 |
| 1 | Rusty Moose |US Monthly| | NA · groups of 12+ · monthly · 111 on average | 40/200 |
| 2 | [US East] Facepunch Premium 1 | NA · groups of 8+ · monthly · 75 on average | 22/400 |
| 3 | RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY | NA · groups of 50+ · monthly · 59 on average | 20/225 |
| 4 | PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo | NA · groups of 20+ · monthly · 36 on average | 12/200 |
| 5 | Rusticated.com - US Premium Long | NA · groups of 16+ · monthly · 33 on average | 22/150 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does tbcv1 rank?
On seven-day player hours tbcv1 is #14,996 overall and #1,476 in North America, inside the top 67% of all ranked servers.
How many players does tbcv1 hold at once?
The sample now reads 0 players for tbcv1, out of 10 slots. Over the last seven days it averaged 0 players and peaked at 1.
Server facts
How well does tbcv1 perform?
Averaged over 48 hours: 40 server fps, never under 37. Entity numbers reached 100,345, and that includes buildings, deployables and the rest. The memory field tops out at 3,793 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on tbcv1?
Version Rust network protocol 2635 and build 168909 on Linux is reported by tbcv1. Joining needs the same protocol on your game; Steam handles the update.
How reliable is tbcv1, and is it online now?
Online is the state at the latest refresh for tbcv1. The uptime it reports puts the last restart about 1 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 13 September 2026.
Where does tbcv1 sit?
In North America, tbcv1 lists itself, using the NA tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 104.143.2.14:28015 is its address.
Map and rules
Which settings and rules does tbcv1 run?
No gather rate appears in the name: tbcv1. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. Plugins installed: Carbon. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. VAC is running: Valve's anti-cheat is on.
What is the map on tbcv1?
Size 4,250, seed 1192976147: the procedural map on tbcv1, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Recorded under map name: BULLETCLUB.NET.
Wipes and dates
When does tbcv1 wipe, and on what schedule?
Once a month tbcv1 wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 27 days 2 hours ago, and that is the one in play. Its tags carry a monthly wipe schedule.
What is wipe day on tbcv1 like?
The average peak over recent wipes is 1 players. 21 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Where does tbcv1 appear among Rust Data lists and filters?
These Rust Data lists include tbcv1: Rust community servers, unfiltered, North America Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on tbcv1?
The game's server browser reads these tags from tbcv1: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^y (Carbon): Plugin framework: Carbon; NA (North America): North America is its listing in the server browser. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into tbcv1?
In Rust, F1 opens the console: type client.connect 104.143.2.14:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at http://www.bulletclub.net.
