Online 104.143.3.235:28399 checked 12m ago
[US] Luna Rust 2x Vanilla
Connect
srv = rust.server("104.143.3.235:28396")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, and #522 of the trio servers (top 83%). Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 17 Oct, 21:25 UTC11d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2000 · seed 331726916
- map
- Procedural Map
- size
- 2000
- seed
- 331726916
Server
srv.info()- address
- 104.143.3.235:28399
- region
- –
- max players
- 100
- group limit
- trio
- wipe schedule
- –
- last wipe
- 17 Oct 2026, 21:25 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | WARBANDITS.GG 2X |Solo/Duo/Trio|X2 JUST FULLWIPED | NA · trio · 2x · weekly · 189 on average | 40/200 |
| 1 | [US] Stevious 2x | Solo/Duo/Trio | 10/22 | NA · trio · 2x · weekly · 94 on average | 8/150 |
| 2 | HollowServers.co 2x Solo/Duo |X2 JUST FULL WIPED | NA · trio · 2x · biweekly · 10 on average | 11/150 |
| 3 | WARBANDITS.GG 2X Monthly |Solo/Duo/Trio|Shared BPs| Just Wiped | NA · trio · 2x · monthly · 6 on average | 8/100 |
| 4 | BluRift - US OneGrid 2x | Solo/Duo/Trio | One Grid ! | NA · trio · 2x · 4 on average | 14/75 |
| 5 | Bestrust Solo/Duo/Trio 2x #5 | JUST FULLWIPED 27.10 10/27 | NA · trio · 2x · weekly · 3 on average | 1/200 |
Quick answers
From the figures on this page.
Player counts
How does [US] Luna Rust 2x Vanilla compare in the rankings?
Player hours over seven days put [US] Luna Rust 2x Vanilla at #15,349, in the top 69% of the ranked set. Within the trio group, its rank is #522.
How full does [US] Luna Rust 2x Vanilla run?
[US] Luna Rust 2x Vanilla reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players.
Server data
What does performance look like on [US] Luna Rust 2x Vanilla?
The 48-hour average is 5 server fps, with a low of 5. Buildings, deployables and all else in the world took the count as high as 17,662 entities. A high of 2,731 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does [US] Luna Rust 2x Vanilla run?
The build is Rust network protocol 2634 and build 167781 on Linux, run by [US] Luna Rust 2x Vanilla. Joining needs the same protocol on your game; Steam handles the update.
How reliable is [US] Luna Rust 2x Vanilla, and is it online now?
[US] Luna Rust 2x Vanilla reports itself online at the current refresh. The uptime it reports puts the last restart about 11 days 4 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.
Where does [US] Luna Rust 2x Vanilla sit?
The name of [US] Luna Rust 2x Vanilla points to North America, even though no region tag is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 104.143.3.235:28399.
Settings and map
Which settings and rules does [US] Luna Rust 2x Vanilla run?
Gather sits at 2x, read from the server's own name: [US] Luna Rust 2x Vanilla. trio sets the cap: 3 players per group. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat status: VAC off.
Which map has [US] Luna Rust 2x Vanilla selected?
The game generates the map on [US] Luna Rust 2x Vanilla: procedural, size 2,000, seed 331726916. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
On what schedule does [US] Luna Rust 2x Vanilla wipe?
A rhythm cannot be read from the wipes of [US] Luna Rust 2x Vanilla on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 11 days 6 hours ago, and that is the one in play.
On [US] Luna Rust 2x Vanilla, what happens on wipe day?
Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 0 hours in.
Lists and tags
Where does [US] Luna Rust 2x Vanilla appear among Rust Data lists and filters?
These Rust Data lists include [US] Luna Rust 2x Vanilla: Modded Rust servers, 2x Rust servers, Trio Rust servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 2 weeks; Gather rate: 2x.
Which meanings do the tags on [US] Luna Rust 2x Vanilla hold?
Read by the game's server browser, the tags [US] Luna Rust 2x Vanilla publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts3 (Group limit): The team cap is 3; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to [US] Luna Rust 2x Vanilla?
The manual route: launch Rust, F1, then client.connect 104.143.3.235:28399. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.