Rust Data

rustdata.spaceservers104.143.3.247:28156.ipynb

Run all rust-data · live

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Online 104.143.3.247:28159 checked 8m ago

HURT LOCKER

monthly wipes moddedoxide

Connect

srv = rust.server("104.143.3.247:28156")
print(srv.connect_command)

Right now

srv.summary()
players now 1/200 # 0% full
7-day average 0 # peak 3
rank #6,274 # top 28%
last wipe 27d ago # monthly schedule
next wipe 7d 2h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75117:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. # The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

inatkind
07d 2hThu 5 Nov, 19:00 UTCFW force wipe
135d 2hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 06:09 UTC27d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 225798380
Map of HURT LOCKER
map
Procedural Map
size
4000
seed
225798380
Open on RustMaps

Server

srv.info()
address
104.143.3.247:28159
region
–
max players
200
group limit
12 max
wipe schedule
monthly
last wipe
2 Oct 2026, 06:09 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Thanks for joining our server! Server Info: 2 times the material gather rate 2x LOOT Team UI size limit 12 No group limit Daytime last 60 minutes night last 3 minutes Custom Anti cheat system Blueprints never wipe Server Features: Skin Box, Bandit and outpost unlimited stock, Server announced events, Monument recycling, Increased recycler speed, Trade, Box sorter, Furnace splitter,

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average92/700
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average246/700
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average23/1000
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 74 on average134/1000
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 69 on average357/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10EU · groups of 16+ · monthly · 65 on average484/1000

Quick answers

From the figures on this page.

Population data

What position does HURT LOCKER take in the server rankings?

Rank #6,274 on seven-day player hours for HURT LOCKER, within the top 28% of all ranked servers.

How full does HURT LOCKER run?

The sample now reads 1 players for HURT LOCKER, out of 200 slots. Over the last seven days it averaged 0 players and peaked at 3. The 48-hour sample puts the busiest hour at 12:00 UTC, averaging 1 players.

About the server

How smoothly does HURT LOCKER run?

Server fps over the last 48 hours averages 7; the floor is 5. Buildings, deployables and all else in the world took the count as high as 94,078 entities. A high of 2,999 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does HURT LOCKER run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by HURT LOCKER. The protocol has to match before you can join, and Steam does the updating.

Is HURT LOCKER up, and what does its uptime show?

The current sample puts HURT LOCKER online. Count back 8 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.

Which location does HURT LOCKER run from?

For HURT LOCKER, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 104.143.3.247:28159 is its address.

Rules, settings, map

Which settings and rules does HURT LOCKER run?

No gather rate appears in the name: HURT LOCKER. 12 players is the maximum per group. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on HURT LOCKER?

HURT LOCKER runs a procedural map of size 4,000 with seed 225798380, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does HURT LOCKER wipe, and on what schedule?

Once a month HURT LOCKER wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 27 days 10 hours ago. A monthly wipe schedule is published in its tags.

On HURT LOCKER, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 3 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which lists on Rust Data hold HURT LOCKER, and which filters?

The Rust Data lists that HURT LOCKER fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on HURT LOCKER?

These tags are published by HURT LOCKER and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp200 (Max players): 200 slots in total; ts12 (Group limit): No team may exceed 12; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to HURT LOCKER?

In Rust, F1 opens the console: type client.connect 104.143.3.247:28159. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp200,ptrak,$r?,v2635,^m,gmrust,cs168909,ts12,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp200
Max players 200 slots in total.
ts12
Group limit No team may exceed 12.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 97,045 players 11,869 servers online