Offline 104.153.105.173:1981 checked 14d ago
Map Gen
Connect
srv = rust.server("104.153.105.173:35217")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 14 Oct, 08:23 UTC15d ago | 0 | NaN | running | 0 |
| 1 | Mon 12 Oct, 20:37 UTC16d ago | 0 | NaN | 1.5 days | 0 |
| 2 | Mon 12 Oct, 02:22 UTC17d ago | 0 | NaN | 0.8 days | 0 |
| 3 | Sun 11 Oct, 04:22 UTC18d ago | 0 | NaN | 0.9 days | 0 |
| 4 | Sat 10 Oct, 22:02 UTC18d ago | 0 | NaN | 0.3 days | 0 |
| 5 | Thu 8 Oct, 00:01 UTC21d ago | 0 | NaN | 2.9 days | 0 |
| 6 | Wed 7 Oct, 03:02 UTC22d ago | 0 | NaN | 0.9 days | 0 |
| 7 | Tue 6 Oct, 20:42 UTC22d ago | 0 | NaN | 0.3 days | 0 |
| 8 | Tue 6 Oct, 02:22 UTC23d ago | 0 | NaN | 0.8 days | 0 |
| 9 | Mon 5 Oct, 16:37 UTC23d ago | 0 | NaN | 0.4 days | 0 |
| 10 | Mon 5 Oct, 09:43 UTC24d ago | 0 | NaN | 0.3 days | 0 |
| 11 | Sun 4 Oct, 03:32 UTC25d ago | 0 | NaN | 1.3 days | 0 |
| 12 | Fri 2 Oct, 03:09 UTC27d ago | 0 | NaN | 2 days | 0 |
| 13 | Thu 1 Oct, 11:28 UTC28d ago | 0 | NaN | 0.7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 945299
- map
- Procedural Map
- size
- 4000
- seed
- 945299
Server
srv.info()- address
- 104.153.105.173:1981
- region
- –
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 14 Oct 2026, 23:43 UTC
- hostname
- –
- first seen
- 30 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 509/575 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 445/475 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 286 on average | 380/250 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 57/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 270 on average | 481/250 |
| 5 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 25/250 |
Quick answers
From the figures on this page.
Population
How does Map Gen compare in the rankings?
Player hours over seven days put Map Gen at #15,191, in the top 70% of the ranked set.
How many players does Map Gen hold at once?
Map Gen returns no live count at this refresh, having last been seen 14 days 15 hours ago.
Server facts
What is the Rust version on Map Gen?
Rust network protocol 2634 and build 166440 on Windows is what Map Gen runs. The protocol has to match before you can join, and Steam does the updating.
Is Map Gen up, and what does its uptime show?
Map Gen is offline at this refresh; the last response came 14 days 15 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 30 September 2026.
Which location does Map Gen run from?
No region is published by Map Gen. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 104.153.105.173:1981.
Map and rules
Which rules apply on Map Gen, and what settings?
The name Map Gen carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
Which map has Map Gen selected?
The game generates the map on Map Gen: procedural, size 4,000, seed 945299. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does Map Gen wipe, and how often?
No next wipe can be predicted for Map Gen, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 14 days 15 hours ago.
What is wipe day on Map Gen like?
Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.
Tags, lists
Which Rust Data filters and lists contain Map Gen?
On Rust Data, Map Gen appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Map Gen?
The game's server browser reads these tags from Map Gen: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): 500 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166440 (Build): Recorded game build: 166440; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join Map Gen?
Enter client.connect 104.153.105.173:1981 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.