Rust Data

rustdata.spaceservers104.157.5.246:28016.ipynb

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Online 104.157.5.246:28015 checked 9m ago

Alberta Wildlands

oxide

Connect

srv = rust.server("104.157.5.246:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/100 # 1% full
7-day average 2 # peak 10
rank #2,411 # top 11%
last wipe 26d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k10 Oct14 Oct17 Oct21 Oct24 Oct28 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 1724654199
Map of Alberta Wildlands
map
Procedural Map
size
4250
seed
1724654199
Open on RustMaps

Server

srv.info()
address
104.157.5.246:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 18:36 UTC
hostname
^
first seen
10 Oct 2026

About this server · in its own words

print(srv.description)
Pure vanilla Rust with a strong, respectful Alberta community. No kits, no boosts — just real survival and fair competition. Monthly wipes keep the world fresh and the action constant. Server Expectations: Respect others — compete hard, but keep it clean No cheating, exploiting, scripting, or 3rd party tools No harassment or targeted griefing No racism, hate, or slurs of any kind No excessive spam or trolling Admins enforce rules fairly and transparently Play fair, build smart, fight hard, and help keep the Wildlands a place people actually want to play. Welcome to Alberta Wildlands.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average475/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average317/325
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average33/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average32/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average160/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average76/100

Quick answers

From the figures on this page.

Population data

How does Alberta Wildlands compare in the rankings?

Over the last seven days Alberta Wildlands sits at #2,411 on player hours, in the top 11% of ranked servers.

What population does Alberta Wildlands carry?

Alberta Wildlands reports 1 players at this refresh, with 100 slots configured. Over the last seven days it averaged 2 players and peaked at 10. Averaged by hour over 48 hours, 03:00 UTC is the busiest, at 2 players.

Server data

How well does Alberta Wildlands perform?

The 48-hour average is 165 server fps, with a low of 76. Buildings, deployables and all else in the world took the count as high as 117,846 entities. A high of 3,663 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does Alberta Wildlands run?

Version Rust network protocol 2635 and build 168909 on Windows is reported by Alberta Wildlands. The protocol has to match before you can join, and Steam does the updating.

Is Alberta Wildlands up, and what does its uptime show?

Online is the state at the latest refresh for Alberta Wildlands. A restart about 20 hours ago is what its reported uptime implies. 168 of 168 hours up over the last 7 full days, or 100%. Rust Data logged it first on 10 October 2026.

Where does Alberta Wildlands sit?

There is no region published for Alberta Wildlands. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 104.157.5.246:28015.

Map and rules

What rules and settings are recorded for Alberta Wildlands?

No gather rate appears in the name: Alberta Wildlands. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Community is its browser category. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has Alberta Wildlands selected?

The game generates the map on Alberta Wildlands: procedural, size 4,250, seed 1724654199. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does Alberta Wildlands wipe, and how often?

The record for Alberta Wildlands holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 26 days 15 hours ago.

Tags and filters

Where does Alberta Wildlands appear among Rust Data lists and filters?

The Rust Data lists that Alberta Wildlands fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Alberta Wildlands?

These tags are published by Alberta Wildlands and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod). At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to Alberta Wildlands?

The manual route: launch Rust, F1, then client.connect 104.157.5.246:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://discord.com/invite/s3NsAuAATF is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode Survival in vanilla form.
mp100
Max players The server lists 100 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 53,198 players 11,665 servers online