Rust Data

rustdata.spaceservers104.159.176.134:28017.ipynb

Run all rust-data · live

‹ All servers

Online 104.159.176.134:28015 checked 13m ago

Rust Vanilla

Connect

srv = rust.server("104.159.176.134:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak 1
rank #10,336 # top 46%
last wipe 22d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.7 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctFri 2 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 25 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 7 Oct, 00:47 UTC22d ago 1 NaN running 0
1 Fri 2 Oct, 08:34 UTC27d ago 0 NaN 4.7 days 0
2 Fri 2 Oct, 01:56 UTC27d ago 0 NaN 0.3 days 0
3 Fri 4 Sep, 08:37 UTC55d ago NaN NaN 27.7 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
104.159.176.134:28015
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
7 Oct 2026, 00:47 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 503 on average186/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average239/300
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average671/800
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average37/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average743/900
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 245 on average604/725

Quick answers

From the figures on this page.

Population data

What position does Rust Vanilla take in the server rankings?

Rank #10,336 on seven-day player hours for Rust Vanilla, within the top 46% of all ranked servers.

How full does Rust Vanilla run?

Rust Vanilla reports 0 players at this refresh, with 20 slots configured. Over the last seven days it averaged 0 players and peaked at 1.

Server data

What is the Rust version on Rust Vanilla?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Rust Vanilla. The protocol has to match before you can join, and Steam does the updating.

Is Rust Vanilla up, and what does its uptime show?

The current sample puts Rust Vanilla online. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.

Where does Rust Vanilla sit?

For Rust Vanilla, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 104.159.176.134:28015 is its address.

Settings and map

Which rules apply on Rust Vanilla, and what settings?

No gather rate appears in the name: Rust Vanilla. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has Rust Vanilla selected?

A procedural map runs on Rust Vanilla, generated by the game.

Wipe data

On what schedule does Rust Vanilla wipe?

No next wipe can be predicted for Rust Vanilla, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 22 days 21 hours ago.

On Rust Vanilla, what happens on wipe day?

Recent wipes averaged 0 players at their peak. 25 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which lists on Rust Data hold Rust Vanilla, and which filters?

The Rust Data lists that Rust Vanilla fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Rust Vanilla hold?

These tags are published by Rust Vanilla and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): The server lists 20 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to Rust Vanilla?

The manual route: launch Rust, F1, then client.connect 104.159.176.134:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp20
Max players The server lists 20 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 80,292 players 11,794 servers online