Rust Data

rustdata.spaceservers104.192.227.186:28037.ipynb

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Online 104.192.227.186:28035 checked 10m ago

The Rust Bucket QUAD SQUADS

quad

Connect

srv = rust.server("104.192.227.186:28037")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,358 # top 69%
last wipe 151d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, and #624 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 578369846
Map of The Rust Bucket QUAD SQUADS
map
Procedural Map
size
3500
seed
578369846
Open on RustMaps

Server

srv.info()
address
104.192.227.186:28035
region
– · ca1
max players
100
group limit
quad
wipe schedule
–
last wipe
30 May 2026, 15:59 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Welcome to the server! Please have a good time! Some of us are new, and some are experienced players, so please stay friendly yet competitive and sweaty!! Keep the toxicity minimal. Teach the noobs, make friends, make enemies, but most of all make the best out of your experience! Map wipe will be weekly with new seed options posted in the discord (coming soon) and a BP wipe biweekly. Server hosted by Host Havoc

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP WipesEU · quad · monthly · 127 on average57/250
1[LATAM] VAINILLA Solo/Duo/Trio/Quad | 28/10 WipeSA · quad · weekly · 105 on average276/315
2[TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar içinEU · quad · monthly · 83 on average57/350
3WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPEDNA · quad · weekly · 55 on average48/200
4[JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid HoursEA · quad · weekly · 44 on average0/165
5Cali.gg | No KOS | Noob Friendly | Active AdminsNA · quad · biweekly · 30 on average11/100

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does The Rust Bucket QUAD SQUADS rank?

Rank #15,358 on seven-day player hours for The Rust Bucket QUAD SQUADS, within the top 69% of all ranked servers. Within the quad group, its rank is #624.

How many players does The Rust Bucket QUAD SQUADS hold at once?

Current row: 0 players on The Rust Bucket QUAD SQUADS, against 100 slots. Over the last seven days it averaged 0 players.

Server facts

How smoothly does The Rust Bucket QUAD SQUADS run?

Averaged over 48 hours: 101 server fps, never under 91. The entity count peaked at 72,162, covering buildings, deployables and the rest of the world. Memory peaked at 2,918 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on The Rust Bucket QUAD SQUADS?

The build is Rust network protocol 2625 and build 152897 on Windows, run by The Rust Bucket QUAD SQUADS. Joining needs the same protocol on your game; Steam handles the update.

How reliable is The Rust Bucket QUAD SQUADS, and is it online now?

The Rust Bucket QUAD SQUADS reports itself online at the current refresh. A restart about 4 days 20 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 13 September 2026.

In which location is The Rust Bucket QUAD SQUADS hosted?

For The Rust Bucket QUAD SQUADS, no region is published; the region code is ca1. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 104.192.227.186:28035.

Map and rules

Which settings and rules does The Rust Bucket QUAD SQUADS run?

You will not find a gather rate in the string The Rust Bucket QUAD SQUADS. Up to 4 players may share a group (quad). survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Which map has The Rust Bucket QUAD SQUADS selected?

Size 3,500, seed 578369846: the procedural map on The Rust Bucket QUAD SQUADS, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

On what schedule does The Rust Bucket QUAD SQUADS wipe?

The record for The Rust Bucket QUAD SQUADS holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 151 days 11 hours ago, and that is the one in play.

Lists and tags

Which lists on Rust Data hold The Rust Bucket QUAD SQUADS, and which filters?

On Rust Data, The Rust Bucket QUAD SQUADS appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: Quad.

How should you read the server tags on The Rust Bucket QUAD SQUADS?

The game's server browser reads these tags from The Rust Bucket QUAD SQUADS: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts4 (Group limit): The team cap is 4; v2625 (Protocol): To join, your game must run protocol 2625; cs152897 (Build): Build number: 152897; ptrak (Networking): Standard network layer for Rust: RakNet; $rca1 (Region code): Region code in the data: ca1. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join The Rust Bucket QUAD SQUADS?

The manual route: launch Rust, F1, then client.connect 104.192.227.186:28035. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$rca1,v2625,gmrust,cs152897,ts4

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players 100 slots in total.
ts4
Group limit The team cap is 4.
v2625
Protocol To join, your game must run protocol 2625.
cs152897
Build Build number: 152897.
ptrak
Networking Standard network layer for Rust: RakNet.
$rca1
Region code Region code in the data: ca1.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,284 players 11,672 servers online