Rust Data

rustdata.spaceservers104.192.227.66:28017.ipynb

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Online 104.192.227.66:28015 checked 10m ago

Degenerates

Connect

srv = rust.server("104.192.227.66:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/30 # 0% full
7-day average 0 # peak –
rank #15,335 # top 69%
last wipe 20d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap13.1 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 9 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 9 Oct, 03:00 UTC20d ago 0 NaN running 0
1 Sat 26 Sep, 00:24 UTC33d ago 1 halved by day 1 13.1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 2586677560
Map of Degenerates
map
Procedural Map
size
4000
seed
2586677560
Open on RustMaps

Server

srv.info()
address
104.192.227.66:28015
region
–
max players
30
group limit
8, the default
wipe schedule
–
last wipe
9 Oct 2026, 03:00 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average355/400
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average327/350
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average35/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average33/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average50/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average171/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Degenerates rank?

Over the last seven days Degenerates sits at #15,335 on player hours, in the top 69% of ranked servers.

What population does Degenerates carry?

Current row: 0 players on Degenerates, against 30 slots. Over the last seven days it averaged 0 players.

Server data

What does performance look like on Degenerates?

Server fps over the last 48 hours averages 76; the floor is 40. The entity count peaked at 95,068, covering buildings, deployables and the rest of the world. The memory field tops out at 5,321 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is Degenerates on?

Rust network protocol 2634 and build 167584 on Windows is what Degenerates runs. The protocol has to match before you can join, and Steam does the updating.

Is Degenerates up, and what does its uptime show?

Degenerates reports itself online at the current refresh. The uptime it reports puts the last restart about 16 days 6 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.

Where does Degenerates sit?

For Degenerates, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 104.192.227.66:28015.

Map and rules

Which settings and rules does Degenerates run?

The name Degenerates carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has Degenerates loaded?

Degenerates runs a procedural map of size 4,000 with seed 2586677560, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does Degenerates wipe, and on what schedule?

Too few wipes are on record for Degenerates to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 20 days 6 hours ago.

What is wipe day on Degenerates like?

Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The drop under half arrived by day 1 in the other cases.

Tags, lists

Where does Degenerates appear among Rust Data lists and filters?

On Rust Data, Degenerates appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Degenerates?

The game's server browser reads these tags from Degenerates: gmrust (Game mode): Survival play, standard Rust; mp30 (Max players): 30 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167584 (Build): Recorded game build: 167584; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join Degenerates?

The manual route: launch Rust, F1, then client.connect 104.192.227.66:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp30,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp30
Max players 30 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167584
Build Recorded game build: 167584.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 52,970 players 11,690 servers online