Offline 104.198.8.97:28015 checked 3d ago
Arena Rust | Tailscale
Connect
srv = rust.server("104.198.8.97:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 104.198.8.97:28015
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Oct 2026, 09:28 UTC
- hostname
- –
- first seen
- 25 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 537 on average | 164/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 170/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 18/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 281 on average | 15/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 14/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 76/200 |
Quick answers
From the figures on this page.
Player counts
How does Arena Rust | Tailscale compare in the rankings?
Over the last seven days Arena Rust | Tailscale sits at #12,375 on player hours, in the top 56% of ranked servers.
How many players does Arena Rust | Tailscale hold at once?
Offline now for Arena Rust | Tailscale, with the last sample 3 days 19 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
Server data
What Rust version does Arena Rust | Tailscale run?
Rust network protocol 2635 and build 168909 on Linux is what Arena Rust | Tailscale runs. The protocol has to match before you can join, and Steam does the updating.
Is Arena Rust | Tailscale up, and what does its uptime show?
Arena Rust | Tailscale is offline at this refresh; the last response came 3 days 19 hours ago. Over the last 3 full days the hours up number 0 of 72, 0%. Its earliest recorded date in Rust Data is 25 October 2026.
Which location does Arena Rust | Tailscale run from?
No region is published by Arena Rust | Tailscale. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 104.198.8.97:28015.
Map and rules
What rules and settings are recorded for Arena Rust | Tailscale?
No gather rate appears in the name: Arena Rust | Tailscale. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
What is the map on Arena Rust | Tailscale?
Arena Rust | Tailscale runs a procedural map, which the game generates.
Wipes and dates
When does Arena Rust | Tailscale wipe, and how often?
A rhythm cannot be read from the wipes of Arena Rust | Tailscale on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 3 days 20 hours ago.
Lists and tags
Which Rust Data filters and lists contain Arena Rust | Tailscale?
The Rust Data lists that Arena Rust | Tailscale fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on Arena Rust | Tailscale hold?
These tags are published by Arena Rust | Tailscale and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): Slot count: 20; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to Arena Rust | Tailscale?
In Rust, F1 opens the console: type client.connect 104.198.8.97:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.