Offline 104.222.28.121:28015 checked 29d ago
Spencer's Server
Connect
srv = rust.server("104.222.28.121:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 104.222.28.121:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 29 Sep 2026, 23:14 UTC
- hostname
- –
- first seen
- 29 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 526 on average | 287/300 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 228/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 21/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 278 on average | 23/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 27/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 247 on average | 110/200 |
Quick answers
From the figures on this page.
Player counts
How does Spencer's Server compare in the rankings?
Player hours over seven days put Spencer's Server at #16,839, in the top 70% of the ranked set.
How many players does Spencer's Server hold at once?
The current row shows Spencer's Server offline; the last response was 29 days 7 hours ago.
About the server
Which Rust version is Spencer's Server on?
Version Rust network protocol 2633 and build 165217 on Windows is reported by Spencer's Server. The protocol has to match before you can join, and Steam does the updating.
Is Spencer's Server up, and what does its uptime show?
The latest sample has Spencer's Server offline, with a last sighting 29 days 7 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 29 September 2026.
Where does Spencer's Server sit?
No region is published by Spencer's Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 104.222.28.121:28015 is its address.
Rules, settings, map
Which rules apply on Spencer's Server, and what settings?
The name Spencer's Server carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
Which map has Spencer's Server selected?
Spencer's Server runs a procedural map, which the game generates.
Wipe data
When does Spencer's Server wipe, and how often?
A rhythm cannot be read from the wipes of Spencer's Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 29 days 8 hours ago.
Tags, lists
Which lists on Rust Data hold Spencer's Server, and which filters?
The Rust Data lists that Spencer's Server fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Spencer's Server hold?
Read by the game's server browser, the tags Spencer's Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to Spencer's Server?
In Rust, F1 opens the console: type client.connect 104.222.28.121:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.