Offline 104.233.56.50:28015 checked 21d ago
sliv staging
Connect
srv = rust.server("104.233.56.50:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 104.233.56.50:28015
- region
- –
- max players
- 15
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 30 Sep 2026, 08:14 UTC
- hostname
- –
- first seen
- 7 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 549 on average | 149/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 119/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 13/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 284 on average | 22/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 12/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 23/200 |
Quick answers
From the figures on this page.
Player counts
How does sliv staging compare in the rankings?
Over the last seven days sliv staging sits at #15,181 on player hours, in the top 68% of ranked servers.
How full does sliv staging run?
sliv staging returns no live count at this refresh, having last been seen 21 days 23 hours ago.
About the server
Which Rust version is sliv staging on?
Rust network protocol 2634 and build 166798 on Windows is what sliv staging runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is sliv staging, and is it up?
sliv staging is offline at this refresh; the last response came 21 days 23 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 7 October 2026.
Which location does sliv staging run from?
For sliv staging, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 104.233.56.50:28015.
Rules, settings, map
Which settings and rules does sliv staging run?
No gather rate appears in the name: sliv staging. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
What is the map on sliv staging?
A procedural map runs on sliv staging, generated by the game.
Wipe schedule
When does sliv staging wipe, and on what schedule?
Too few wipes are on record for sliv staging to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 28 days 19 hours ago.
Tags and filters
Where does sliv staging appear among Rust Data lists and filters?
The Rust Data lists that sliv staging fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on sliv staging?
The game's server browser reads these tags from sliv staging: gmrust (Game mode): Survival play, standard Rust; mp15 (Max players): Slot count: 15; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166798 (Build): Recorded game build: 166798; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to sliv staging?
In Rust, F1 opens the console: type client.connect 104.233.56.50:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.