Rust Data

rustdata.spaceservers104.234.212.95:28027.ipynb

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Offline 104.234.212.95:28025 checked 7h ago

Vanilla Server

quad pvesoftcore

Connect

srv = rust.server("104.234.212.95:28027")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 0 # peak 1
rank #11,236 # top 50%
last wipe 4d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75115:0016:0023:0000:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 50% of all ranked servers, and #542 of the quad servers (top 65%). Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
104.234.212.95:28025
region
–
max players
1
group limit
quad
wipe schedule
–
last wipe
25 Oct 2026, 00:01 UTC
hostname
–
first seen
25 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[BR] X-Sentinela PVE MensalSA · quad · monthly · 3 on average0/50
1Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.NA · quad · monthly · 2 on average0/50
2AUSSIE MAFIA PVE NOOB CHILL | NO DECAY | NO RAIDING | NO KILLINOC · quad · monthly · 2 on average3/50
3Casual PVE Svenska KrigareEU · quad · 1 on average0/20
4Noob Friendly PVE ServerEU · quad · monthly · 1 on average0/100
5Reforged Hybrid | PvE/PvP Zones | Zombies | EventsNA · quad · monthly · 20 on average3/140

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Vanilla Server rank?

Player hours over seven days put Vanilla Server at #11,236, in the top 50% of the ranked set. The quad group places it at #542.

How full does Vanilla Server run?

The current row shows Vanilla Server offline; the last response was 7 hours ago. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 16:00 UTC is the busiest, at 1 players.

About the server

Which Rust version is Vanilla Server on?

Rust network protocol 2635 and build 168909 on Windows is what Vanilla Server runs. Steam updates your game for you, but the protocol must match to join.

Is Vanilla Server up, and what does its uptime show?

Offline now for Vanilla Server, last seen 7 hours ago. 3 of 72 hours up over the last 3 full days, or 4%. Its earliest recorded date in Rust Data is 25 October 2026.

Which location does Vanilla Server run from?

There is no region published for Vanilla Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 104.234.212.95:28025 is its address.

Map and rules

Which settings and rules does Vanilla Server run?

You will not find a gather rate in the string Vanilla Server. quad sets the cap: 4 players per group. Game mode softcore, with this note: Facepunch's lighter mode, with partial loot kept. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has Vanilla Server selected?

A procedural map runs on Vanilla Server, generated by the game.

Wipe data

On what schedule does Vanilla Server wipe?

The record for Vanilla Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 4 days 8 hours ago.

Tags and filters

Which Rust Data filters and lists contain Vanilla Server?

On Rust Data, Vanilla Server appears in these lists: Rust community servers, unfiltered and Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE and Softcore; Server tag: PvE ^p; Group limit: Quad; Last wipe: In the last week.

How should you read the server tags on Vanilla Server?

These tags are published by Vanilla Server and read by the game's server browser: gmsoftcore (Game mode): Softcore ruleset, the easier one; mp1 (Max players): 1 slots in total; ts4 (Group limit): The team cap is 4; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^p (PvE): Players do not fight each other here; the world supplies the danger. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into Vanilla Server?

The manual route: launch Rust, F1, then client.connect 104.234.212.95:28025. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2635,^p,gmsoftcore,cs168909,ts4

Game

gmsoftcore
Game mode Softcore ruleset, the easier one.
mp1
Max players 1 slots in total.
ts4
Group limit The team cap is 4.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 45,345 players 11,642 servers online