Online 104.234.252.153:28035 checked 9m ago
RUST Server
Connect
srv = rust.server("104.234.252.153:28037")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 648252
- map
- Procedural Map
- size
- 3500
- seed
- 648252
Server
srv.info()- address
- 104.234.252.153:28035
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Sep 2026, 13:14 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 491 on average | 60/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 98/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 284 on average | 288/350 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 16/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 360/450 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 281/325 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does RUST Server rank?
Over the last seven days RUST Server sits at #15,284 on player hours, in the top 69% of ranked servers.
How full does RUST Server run?
The sample now reads 0 players for RUST Server, out of 100 slots. Over the last seven days it averaged 0 players.
Server facts
How well does RUST Server perform?
Averaged over 48 hours: 95 server fps, never under 72. Entity numbers reached 69,661, and that includes buildings, deployables and the rest. The memory field tops out at 2,674 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does RUST Server run?
The build is Rust network protocol 2632 and build 162434 on Windows, run by RUST Server. The protocol has to match before you can join, and Steam does the updating.
How reliable is RUST Server, and is it up?
The current sample puts RUST Server online. Count back 3 days 4 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.
In which location is RUST Server hosted?
No region is published by RUST Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 104.234.252.153:28035 is its address.
Map and rules
Which settings and rules does RUST Server run?
You will not find a gather rate in the string RUST Server. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Which map has RUST Server loaded?
RUST Server runs a procedural map of size 3,500 with seed 648252, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
On what schedule does RUST Server wipe?
A rhythm cannot be read from the wipes of RUST Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 58 days 12 hours ago.
Lists and tags
Which lists on Rust Data hold RUST Server, and which filters?
On Rust Data, RUST Server appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on RUST Server hold?
The game's server browser reads these tags from RUST Server: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2632 (Protocol): To join, your game must run protocol 2632; cs162434 (Build): Build number: 162434; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to RUST Server?
Enter client.connect 104.234.252.153:28035 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.