Offline 104.234.252.167:28015 checked 27d ago
Rusthude Europe Test
Connect
srv = rust.server("104.234.252.167:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, and #635 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Friday 30 October, 06:41 UTC, in 19h. # Its weekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 19h | Fri 30 Oct, 06:41 UTC | wipe |
| 1 | 7d 7h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 7d 19h | Fri 6 Nov, 06:41 UTC | wipe |
| 3 | 14d 19h | Fri 13 Nov, 06:41 UTC | wipe |
| 4 | 21d 19h | Fri 20 Nov, 06:41 UTC | wipe |
| 5 | 28d 19h | Fri 27 Nov, 06:41 UTC | wipe |
| 6 | 35d 7h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 7 | 35d 19h | Fri 4 Dec, 06:41 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 25 Sep, 06:41 UTC34d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 847028898
- map
- Procedural Map
- size
- 4500
- seed
- 847028898
Server
srv.info()- address
- 104.234.252.167:28015
- region
- –
- max players
- 20
- group limit
- quad
- wipe schedule
- weekly
- last wipe
- 25 Sep 2026, 06:41 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | EU | Borderline | Vanilla+ | Solo/Duo/Trio/Quadro | Fridays | EU · quad · weekly · 2 on average | 1/200 |
| 1 | ⦿ ICEFUSE Vanilla (Solo/Duo/Trio/Quad) JUST WIPED | EU · quad · weekly · 2 on average | 0/200 |
| 2 | [HUN] LOSTPARADISE.HU | Vanilla | Solo/Duo/Trio/Quad | EU · quad · weekly · 13 on average | 4/200 |
| 3 | RustForNoobs.com | Solo Duo Trio Quad | Weekly | EU | EU · quad · weekly · 3 on average | 0/150 |
| 4 | WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPED | EU · quad · weekly · 2 on average | 0/100 |
| 5 | WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad|X2 JUST WIPED | EU · quad · 2x · weekly · 211 on average | 134/200 |
Quick answers
From the figures on this page.
Player counts
How does Rusthude Europe Test compare in the rankings?
Rank #15,922 on seven-day player hours for Rusthude Europe Test, within the top 69% of all ranked servers. The quad group places it at #635.
How many players does Rusthude Europe Test hold at once?
The current row shows Rusthude Europe Test offline; the last response was 27 days 3 hours ago.
Server facts
Which Rust version is Rusthude Europe Test on?
Rust network protocol 2633 and build 165217 on Windows is what Rusthude Europe Test runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Rusthude Europe Test, and is it online now?
The latest sample has Rusthude Europe Test offline, with a last sighting 27 days 3 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does Rusthude Europe Test run from?
Its name points to Europe, but Rusthude Europe Test publishes no region tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 104.234.252.167:28015.
Map and rules
What rules and settings are recorded for Rusthude Europe Test?
The name Rusthude Europe Test carries no gather rate. Up to 4 players may share a group (quad). Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. The description says vanilla, which here means untouched settings: rates, kits and rules as shipped. VAC is running: Valve's anti-cheat is on.
What is the map on Rusthude Europe Test?
Rusthude Europe Test runs a procedural map of size 4,500 with seed 847028898, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does Rusthude Europe Test wipe, and how often?
The prediction follows the tag, because Rusthude Europe Test's wipes on record are too few to confirm the schedule. The schedule puts the next wipe on Friday 30 October at 06:41 UTC. The world it runs now was generated 34 days 4 hours ago. Its tags carry a weekly wipe schedule.
On Rusthude Europe Test, what happens on wipe day?
The average peak over recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Where does Rusthude Europe Test appear among Rust Data lists and filters?
These Rust Data lists include Rusthude Europe Test: EU Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly.
How should you read the server tags on Rusthude Europe Test?
The game's server browser reads these tags from Rusthude Europe Test: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): The server lists 20 slots; ts4 (Group limit): No team may exceed 4; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^w (Weekly): A wipe every week; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join Rusthude Europe Test?
The manual route: launch Rust, F1, then client.connect 104.234.252.167:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.