Rust Data

rustdata.spaceservers104.234.252.167:28017.ipynb

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Offline 104.234.252.167:28015 checked 27d ago

Rusthude Europe Test

quad weekly wipes vanillamoddedcarbon

Connect

srv = rust.server("104.234.252.167:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #15,922 # top 69%
last wipe 34d ago # weekly schedule
next wipe 19h # Fri 30 Oct, 06:41 UTC

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 69% of all ranked servers, and #635 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Friday 30 October, 06:41 UTC, in 19h. # Its weekly schedule tag · low confidence

wipe-day peak0players, last three wipes

Coming wipes

inatkind
019hFri 30 Oct, 06:41 UTCwipe
17d 7hThu 5 Nov, 19:00 UTCFW force wipe
27d 19hFri 6 Nov, 06:41 UTCwipe
314d 19hFri 13 Nov, 06:41 UTCwipe
421d 19hFri 20 Nov, 06:41 UTCwipe
528d 19hFri 27 Nov, 06:41 UTCwipe
635d 7hThu 3 Dec, 19:00 UTCFW force wipe
735d 19hFri 4 Dec, 06:41 UTCwipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 25 Sep, 06:41 UTC34d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 847028898
Map of Rusthude Europe Test
map
Procedural Map
size
4500
seed
847028898
Open on RustMaps

Server

srv.info()
address
104.234.252.167:28015
region
–
max players
20
group limit
quad
wipe schedule
weekly
last wipe
25 Sep 2026, 06:41 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0EU | Borderline | Vanilla+ | Solo/Duo/Trio/Quadro | FridaysEU · quad · weekly · 2 on average1/200
1⦿ ICEFUSE Vanilla (Solo/Duo/Trio/Quad) JUST WIPEDEU · quad · weekly · 2 on average0/200
2[HUN] LOSTPARADISE.HU | Vanilla | Solo/Duo/Trio/QuadEU · quad · weekly · 13 on average4/200
3RustForNoobs.com | Solo Duo Trio Quad | Weekly | EUEU · quad · weekly · 3 on average0/150
4WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPEDEU · quad · weekly · 2 on average0/100
5WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad|X2 JUST WIPEDEU · quad · 2x · weekly · 211 on average134/200

Quick answers

From the figures on this page.

Player counts

How does Rusthude Europe Test compare in the rankings?

Rank #15,922 on seven-day player hours for Rusthude Europe Test, within the top 69% of all ranked servers. The quad group places it at #635.

How many players does Rusthude Europe Test hold at once?

The current row shows Rusthude Europe Test offline; the last response was 27 days 3 hours ago.

Server facts

Which Rust version is Rusthude Europe Test on?

Rust network protocol 2633 and build 165217 on Windows is what Rusthude Europe Test runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Rusthude Europe Test, and is it online now?

The latest sample has Rusthude Europe Test offline, with a last sighting 27 days 3 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does Rusthude Europe Test run from?

Its name points to Europe, but Rusthude Europe Test publishes no region tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 104.234.252.167:28015.

Map and rules

What rules and settings are recorded for Rusthude Europe Test?

The name Rusthude Europe Test carries no gather rate. Up to 4 players may share a group (quad). Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. The description says vanilla, which here means untouched settings: rates, kits and rules as shipped. VAC is running: Valve's anti-cheat is on.

What is the map on Rusthude Europe Test?

Rusthude Europe Test runs a procedural map of size 4,500 with seed 847028898, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does Rusthude Europe Test wipe, and how often?

The prediction follows the tag, because Rusthude Europe Test's wipes on record are too few to confirm the schedule. The schedule puts the next wipe on Friday 30 October at 06:41 UTC. The world it runs now was generated 34 days 4 hours ago. Its tags carry a weekly wipe schedule.

On Rusthude Europe Test, what happens on wipe day?

The average peak over recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Where does Rusthude Europe Test appear among Rust Data lists and filters?

These Rust Data lists include Rusthude Europe Test: EU Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly.

How should you read the server tags on Rusthude Europe Test?

The game's server browser reads these tags from Rusthude Europe Test: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): The server lists 20 slots; ts4 (Group limit): No team may exceed 4; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^w (Weekly): A wipe every week; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join Rusthude Europe Test?

The manual route: launch Rust, F1, then client.connect 104.234.252.167:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2633,^z,^y,^w,^v,gmrust,cs165217,ts4

Game

gmrust
Game mode Rust survival in its standard form.
mp20
Max players The server lists 20 slots.
ts4
Group limit No team may exceed 4.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly A wipe every week.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 62,626 players 11,741 servers online