Offline 104.243.29.141:28025 checked 14d ago
Rust Full Map Test Server
Connect
srv = rust.server("104.243.29.141:28026")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 104.243.29.141:28025
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 13:42 UTC
- hostname
- –
- first seen
- 15 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 513 on average | 522/550 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 438/450 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 60/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 66/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 53/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 238 on average | 164/200 |
Quick answers
From the figures on this page.
Population data
What position does Rust Full Map Test Server take in the server rankings?
Over the last seven days Rust Full Map Test Server sits at #14,100 on player hours, in the top 65% of ranked servers.
How full does Rust Full Map Test Server run?
Rust Full Map Test Server returns no live count at this refresh, having last been seen 14 days 7 hours ago.
About the server
What is the Rust version on Rust Full Map Test Server?
Version Rust network protocol 2635 and build 168076 on Windows is reported by Rust Full Map Test Server. Steam updates your game for you, but the protocol must match to join.
How reliable is Rust Full Map Test Server, and is it online now?
The latest sample has Rust Full Map Test Server offline, with a last sighting 14 days 7 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 15 October 2026.
Where does Rust Full Map Test Server sit?
No region is published by Rust Full Map Test Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 104.243.29.141:28025.
Rules, settings, map
What rules and settings are recorded for Rust Full Map Test Server?
The name Rust Full Map Test Server carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
What is the map on Rust Full Map Test Server?
A procedural map runs on Rust Full Map Test Server, generated by the game.
Wipes and dates
When does Rust Full Map Test Server wipe, and how often?
The record for Rust Full Map Test Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 27 days 23 hours ago.
Lists and tags
Which Rust Data filters and lists contain Rust Full Map Test Server?
On Rust Data, Rust Full Map Test Server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Rust Full Map Test Server?
These tags are published by Rust Full Map Test Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168076 (Build): The server runs build 168076; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join Rust Full Map Test Server?
Enter client.connect 104.243.29.141:28025 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.