Offline 104.243.31.143:28025 checked 25d ago
Rust Full Map Test Server
Connect
srv = rust.server("104.243.31.143:28026")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 13:42 UTC27d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 104.243.31.143:28025
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 13:42 UTC
- hostname
- –
- first seen
- 1 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 531 on average | 258/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 191/225 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 21/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 280 on average | 22/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 22/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 91/200 |
Quick answers
From the figures on this page.
Player counts
What position does Rust Full Map Test Server take in the server rankings?
Over the last seven days Rust Full Map Test Server sits at #16,015 on player hours, in the top 70% of ranked servers.
How full does Rust Full Map Test Server run?
The current row shows Rust Full Map Test Server offline; the last response was 25 days 16 hours ago.
About the server
Which Rust version is Rust Full Map Test Server on?
Rust network protocol 2634 and build 166494 on Windows is what Rust Full Map Test Server runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Rust Full Map Test Server, and is it online now?
Offline now for Rust Full Map Test Server, last seen 25 days 16 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 1 October 2026.
Where does Rust Full Map Test Server sit?
For Rust Full Map Test Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 104.243.31.143:28025 is its address.
Settings and map
Which settings and rules does Rust Full Map Test Server run?
You will not find a gather rate in the string Rust Full Map Test Server. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has Rust Full Map Test Server loaded?
Rust Full Map Test Server runs a procedural map, which the game generates.
Wipe data
When does Rust Full Map Test Server wipe, and how often?
The record for Rust Full Map Test Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 27 days 17 hours ago.
On Rust Full Map Test Server, what happens on wipe day?
Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.
Tags, lists
Which lists on Rust Data hold Rust Full Map Test Server, and which filters?
These Rust Data lists include Rust Full Map Test Server: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Rust Full Map Test Server?
Read by the game's server browser, the tags Rust Full Map Test Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166494 (Build): Recorded game build: 166494; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join Rust Full Map Test Server?
In Rust, F1 opens the console: type client.connect 104.243.31.143:28025. Launch Rust on this page does the same by opening the game through Steam and connecting.