Rust Data

rustdata.spaceservers104.243.40.175:25693.ipynb

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Online 104.243.40.175:25699 checked 12m ago

A Rust Server

Connect

srv = rust.server("104.243.40.175:25693")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,432 # top 69%
last wipe 6d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123415:0000:0009:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040015:0000:0009:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1
Map of A Rust Server
map
Procedural Map
size
3000
seed
1
Open on RustMaps

Server

srv.info()
address
104.243.40.175:25699
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
21 Oct 2026, 18:35 UTC
hostname
–
first seen
21 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average670/725
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average460/475
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 307 on average38/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 306 on average55/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 267 on average138/175
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 265 on average215/250

Quick answers

From the figures on this page.

Player counts

How does A Rust Server compare in the rankings?

Player hours over seven days put A Rust Server at #15,432, in the top 69% of the ranked set.

What population does A Rust Server carry?

The sample now reads 0 players for A Rust Server, out of 40 slots. Over the last seven days it averaged 0 players.

Server facts

How smoothly does A Rust Server run?

Averaged over 48 hours: 227 server fps, never under 194. Buildings, deployables and all else in the world took the count as high as 47,965 entities. The memory field tops out at 2,239 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is A Rust Server on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by A Rust Server. Joining needs the same protocol on your game; Steam handles the update.

Is A Rust Server up, and what does its uptime show?

The current sample puts A Rust Server online. The uptime it reports puts the last restart about 3 days 22 hours ago. 144 of 144 hours up over the last 6 full days, or 100%. The first row Rust Data holds for it is dated 21 October 2026.

In which location is A Rust Server hosted?

No region is published by A Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 104.243.40.175:25699 is its address.

Map and rules

Which settings and rules does A Rust Server run?

No gather rate appears in the name: A Rust Server. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has A Rust Server selected?

A Rust Server runs a procedural map of size 3,000 with seed 1, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

On what schedule does A Rust Server wipe?

The record for A Rust Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 6 days 19 hours ago.

Lists and tags

Where does A Rust Server appear among Rust Data lists and filters?

These Rust Data lists include A Rust Server: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on A Rust Server?

Read by the game's server browser, the tags A Rust Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): Slot count: 40; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to A Rust Server?

In Rust, F1 opens the console: type client.connect 104.243.40.175:25699. Launch Rust on this page does the same by opening the game through Steam and connecting. https://voltra.gg is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players Slot count: 40.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 77,251 players 11,764 servers online