Rust Data

rustdata.spaceservers104.28.156.61:28016.ipynb

Run all rust-data · live

‹ All servers

Offline 104.28.156.61:28015 checked 29d ago

Recoil

Connect

srv = rust.server("104.28.156.61:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/2 # 0% full
7-day average 0 # peak –
rank #16,892 # top 71%
last wipe 55d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep1 Oct3 Oct4 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
104.28.156.61:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
3 Sep 2026, 18:44 UTC
hostname
–
first seen
28 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average445/500
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average275/300
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average41/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average34/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average81/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average99/200

Quick answers

From the figures on this page.

Population data

How does Recoil compare in the rankings?

Player hours over seven days put Recoil at #16,892, in the top 71% of the ranked set.

What population does Recoil carry?

Offline now for Recoil, with the last sample 29 days 14 hours ago.

Server data

What is the Rust version on Recoil?

Version Rust network protocol 2633 and build 162929 on Windows is reported by Recoil. The protocol has to match before you can join, and Steam does the updating.

How reliable is Recoil, and is it up?

Recoil is offline at this refresh; the last response came 29 days 14 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 28 September 2026.

In which location is Recoil hosted?

There is no region published for Recoil. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 104.28.156.61:28015 is its address.

Settings and map

Which rules apply on Recoil, and what settings?

You will not find a gather rate in the string Recoil. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. Anti-cheat status: VAC off.

Which map has Recoil loaded?

The game generates its map: procedural, on Recoil.

Wipe data

On what schedule does Recoil wipe?

The record for Recoil holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 55 days 3 hours ago.

Lists and tags

Which lists on Rust Data hold Recoil, and which filters?

The Rust Data lists that Recoil fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Recoil?

These tags are published by Recoil and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): 2 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs162929 (Build): Recorded game build: 162929; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into Recoil?

Enter client.connect 104.28.156.61:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp2
Max players 2 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs162929
Build Recorded game build: 162929.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 61,343 players 11,769 servers online