Rust Data

rustdata.spaceservers104.28.159.54:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 104.28.159.54:28015 checked 40d ago

LOCAL LAB [no EAC]

pve

Connect

srv = rust.server("104.28.159.54:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #13,785 # no region published
last wipe 41d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
104.28.159.54:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
17 Sep 2026, 16:48 UTC
hostname
–
first seen
18 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 54 on average64/200
1[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 33 on average5/200
2[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average32/200
3【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average19/200
4[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 21 on average23/150
5[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average1/100

Quick answers

From the figures on this page.

Player counts

What position does LOCAL LAB [no EAC] take in the server rankings?

Rank #13,785 on seven-day player hours for LOCAL LAB [no EAC], within the top – of all ranked servers.

What population does LOCAL LAB [no EAC] carry?

LOCAL LAB [no EAC] returns no live count at this refresh, having last been seen 40 days 4 hours ago.

About the server

Which Rust version is LOCAL LAB [no EAC] on?

Rust network protocol 2633 and build 164530 on Windows is what LOCAL LAB [no EAC] runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is LOCAL LAB [no EAC], and is it up?

Offline now for LOCAL LAB [no EAC], last seen 40 days 4 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 18 September 2026.

Where does LOCAL LAB [no EAC] sit?

No region is published by LOCAL LAB [no EAC]. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 104.28.159.54:28015.

Settings and map

What rules and settings are recorded for LOCAL LAB [no EAC]?

The name LOCAL LAB [no EAC] carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as pve, no combat between players. Community is its browser category. VAC is not running; Valve's anti-cheat is off.

What is the map on LOCAL LAB [no EAC]?

The game generates its map: procedural, on LOCAL LAB [no EAC].

Wipe schedule

When does LOCAL LAB [no EAC] wipe, and on what schedule?

The record for LOCAL LAB [no EAC] holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 41 days 10 hours ago.

Tags, lists

Which lists on Rust Data hold LOCAL LAB [no EAC], and which filters?

On Rust Data, LOCAL LAB [no EAC] appears in these lists: Rust community servers, unfiltered and Rust PvE servers. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Which meanings do the tags on LOCAL LAB [no EAC] hold?

These tags are published by LOCAL LAB [no EAC] and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): Build number: 164530; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^p (PvE): No player-versus-player combat; the danger comes from the world. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to LOCAL LAB [no EAC]?

Enter client.connect 104.28.159.54:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs164530
Build Build number: 164530.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,317 players 11,668 servers online