Offline 104.28.159.54:28015 checked 40d ago
LOCAL LAB [no EAC]
Connect
srv = rust.server("104.28.159.54:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 104.28.159.54:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 17 Sep 2026, 16:48 UTC
- hostname
- –
- first seen
- 18 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 54 on average | 64/200 |
| 1 | [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 33 on average | 5/200 |
| 2 | [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 31 on average | 32/200 |
| 3 | 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 19/200 |
| 4 | [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 21 on average | 23/150 |
| 5 | [EU/GER] Rust Norddeutschland PVE | EU · groups of 8+ · biweekly · 16 on average | 1/100 |
Quick answers
From the figures on this page.
Player counts
What position does LOCAL LAB [no EAC] take in the server rankings?
Rank #13,785 on seven-day player hours for LOCAL LAB [no EAC], within the top – of all ranked servers.
What population does LOCAL LAB [no EAC] carry?
LOCAL LAB [no EAC] returns no live count at this refresh, having last been seen 40 days 4 hours ago.
About the server
Which Rust version is LOCAL LAB [no EAC] on?
Rust network protocol 2633 and build 164530 on Windows is what LOCAL LAB [no EAC] runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is LOCAL LAB [no EAC], and is it up?
Offline now for LOCAL LAB [no EAC], last seen 40 days 4 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 18 September 2026.
Where does LOCAL LAB [no EAC] sit?
No region is published by LOCAL LAB [no EAC]. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 104.28.159.54:28015.
Settings and map
What rules and settings are recorded for LOCAL LAB [no EAC]?
The name LOCAL LAB [no EAC] carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as pve, no combat between players. Community is its browser category. VAC is not running; Valve's anti-cheat is off.
What is the map on LOCAL LAB [no EAC]?
The game generates its map: procedural, on LOCAL LAB [no EAC].
Wipe schedule
When does LOCAL LAB [no EAC] wipe, and on what schedule?
The record for LOCAL LAB [no EAC] holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 41 days 10 hours ago.
Tags, lists
Which lists on Rust Data hold LOCAL LAB [no EAC], and which filters?
On Rust Data, LOCAL LAB [no EAC] appears in these lists: Rust community servers, unfiltered and Rust PvE servers. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Which meanings do the tags on LOCAL LAB [no EAC] hold?
These tags are published by LOCAL LAB [no EAC] and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): Build number: 164530; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^p (PvE): No player-versus-player combat; the danger comes from the world. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to LOCAL LAB [no EAC]?
Enter client.connect 104.28.159.54:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.