Rust Data

rustdata.spaceservers104.28.192.60:28017.ipynb

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Offline 104.28.192.60:28015 checked 3d ago

Local Sandbox

moddedcarbon

Connect

srv = rust.server("104.28.192.60:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak 1
rank #14,310 # top 65%
last wipe 4d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
104.28.192.60:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
24 Oct 2026, 18:56 UTC
hostname
–
first seen
24 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 112 on average269/999
1[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average76/999
2[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 52 on average35/150
3Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average22/100
4AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average43/100
5KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average39/100

Quick answers

From the figures on this page.

Population data

How does Local Sandbox compare in the rankings?

Rank #14,310 on seven-day player hours for Local Sandbox, within the top 65% of all ranked servers.

How full does Local Sandbox run?

Offline now for Local Sandbox, with the last sample 3 days 23 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

Server data

What is the Rust version on Local Sandbox?

Version Rust network protocol 2635 and build 168909 on Windows is reported by Local Sandbox. Steam updates your game for you, but the protocol must match to join.

Is Local Sandbox up, and what does its uptime show?

The latest sample has Local Sandbox offline, with a last sighting 3 days 23 hours ago. 0 of 72 hours up over the last 3 full days, or 0%. Rust Data logged it first on 24 October 2026.

Where does Local Sandbox sit?

For Local Sandbox, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 104.28.192.60:28015.

Map and rules

Which rules apply on Local Sandbox, and what settings?

You will not find a gather rate in the string Local Sandbox. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. Anti-cheat status: VAC off.

Which map has Local Sandbox loaded?

A procedural map runs on Local Sandbox, generated by the game.

Wipe data

When does Local Sandbox wipe, and on what schedule?

The record for Local Sandbox holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 4 days 1 hours ago, and that is the one in play.

Tags and filters

Which lists on Rust Data hold Local Sandbox, and which filters?

The Rust Data lists that Local Sandbox fits are: Modded Rust servers and Servers with build or creative tags. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on Local Sandbox hold?

These tags are published by Local Sandbox and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join Local Sandbox?

Enter client.connect 104.28.192.60:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players The server lists 10 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online