Rust Data

rustdata.spaceservers104.28.196.107:28017.ipynb

Run all rust-data · live

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Offline 104.28.196.107:28015 checked 2d ago

ServerName

Connect

srv = rust.server("104.28.196.107:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/5 # 20% full
7-day average 1 # peak 1
rank #8,603 # top 39%
last wipe 3d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k26 Oct27 Oct28 Oct29 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
104.28.196.107:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
25 Oct 2026, 19:42 UTC
hostname
–
first seen
26 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average287/300
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average228/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average21/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average23/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average27/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average110/200

Quick answers

From the figures on this page.

Population

How does ServerName compare in the rankings?

Over the last seven days ServerName sits at #8,603 on player hours, in the top 39% of ranked servers.

How full does ServerName run?

ServerName returns no live count at this refresh, having last been seen 2 days 16 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

About the server

What Rust version does ServerName run?

The build is Rust network protocol 2635 and build 168909 on Windows, run by ServerName. Steam updates your game for you, but the protocol must match to join.

How reliable is ServerName, and is it up?

ServerName is offline at this refresh; the last response came 2 days 16 hours ago. Uptime of 0% across the last 2 full days: 0 hours of 48. Its earliest recorded date in Rust Data is 26 October 2026.

In which location is ServerName hosted?

There is no region published for ServerName. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 104.28.196.107:28015.

Map and rules

What rules and settings are recorded for ServerName?

No gather rate appears in the name: ServerName. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has ServerName selected?

A procedural map runs on ServerName, generated by the game.

Wipe schedule

On what schedule does ServerName wipe?

A rhythm cannot be read from the wipes of ServerName on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 3 days 12 hours ago, and that is the one in play.

Lists and tags

Which lists on Rust Data hold ServerName, and which filters?

The Rust Data lists that ServerName fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on ServerName?

The game's server browser reads these tags from ServerName: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): 5 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to ServerName?

In Rust, F1 opens the console: type client.connect 104.28.196.107:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players 5 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 42,725 players 11,646 servers online