Rust Data

rustdata.spaceservers104.28.196.109:28016.ipynb

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Offline 104.28.196.109:28015 checked 2d ago

nameserver

Connect

srv = rust.server("104.28.196.109:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/15 # 0% full
7-day average 0 # peak 1
rank #14,586 # top 66%
last wipe 2d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep19 Oct23 Oct28 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap8.8 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctFri 16 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 25 Oct, 13:01 UTC2d ago 1 NaN running 0
1 Fri 16 Oct, 17:41 UTC11d ago 0 NaN 8.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
104.28.196.109:28015
region
–
max players
15
group limit
8, the default
wipe schedule
–
last wipe
25 Oct 2026, 13:01 UTC
hostname
–
first seen
15 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average657/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average411/425
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 312 on average45/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 311 on average47/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 272 on average175/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average107/125

Quick answers

From the figures on this page.

Population

What position does nameserver take in the server rankings?

Over the last seven days nameserver sits at #14,586 on player hours, in the top 66% of ranked servers.

How full does nameserver run?

The current row shows nameserver offline; the last response was 2 days 15 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

Server facts

What Rust version does nameserver run?

The build is Rust network protocol 2635 and build 168909 on Windows, run by nameserver. Joining needs the same protocol on your game; Steam handles the update.

Is nameserver up, and what does its uptime show?

nameserver is offline at this refresh; the last response came 2 days 15 hours ago. Uptime of 1% across the last 7 full days: 2 hours of 168. The first row Rust Data holds for it is dated 15 September 2026.

Where does nameserver sit?

There is no region published for nameserver. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 104.28.196.109:28015.

Settings and map

Which rules apply on nameserver, and what settings?

No gather rate appears in the name: nameserver. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.

What is the map on nameserver?

nameserver runs a procedural map, which the game generates.

Wipes and dates

When does nameserver wipe, and on what schedule?

Too few wipes are on record for nameserver to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 2 days 22 hours ago.

On nameserver, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. 7 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which lists on Rust Data hold nameserver, and which filters?

These Rust Data lists include nameserver: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the server tags on nameserver?

Read by the game's server browser, the tags nameserver publishes are: gmrust (Game mode): Survival play, standard Rust; mp15 (Max players): 15 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to nameserver?

In Rust, F1 opens the console: type client.connect 104.28.196.109:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp15
Max players 15 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 65,296 players 11,698 servers online