Rust Data

rustdata.spaceservers104.28.196.223:28017.ipynb

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Offline 104.28.196.223:28015 checked 16d ago

ServerName

Connect

srv = rust.server("104.28.196.223:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak –
rank #15,544 # top 71%
last wipe 16d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
104.28.196.223:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
12 Oct 2026, 09:41 UTC
hostname
–
first seen
12 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average236/275
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average153/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average27/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average15/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average32/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average42/200

Quick answers

From the figures on this page.

Player counts

What position does ServerName take in the server rankings?

Over the last seven days ServerName sits at #15,544 on player hours, in the top 71% of ranked servers.

How many players does ServerName hold at once?

ServerName returns no live count at this refresh, having last been seen 16 days 14 hours ago.

About the server

What Rust version does ServerName run?

Rust network protocol 2634 and build 167584 on Windows is what ServerName runs. Joining needs the same protocol on your game; Steam handles the update.

Is ServerName up, and what does its uptime show?

ServerName is offline at this refresh; the last response came 16 days 14 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 12 October 2026.

In which location is ServerName hosted?

No region is published by ServerName. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 104.28.196.223:28015 is its address.

Settings and map

Which settings and rules does ServerName run?

The name ServerName carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. Anti-cheat status: VAC on.

Which map has ServerName loaded?

The game generates its map: procedural, on ServerName.

Wipes and dates

When does ServerName wipe, and how often?

Too few wipes are on record for ServerName to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 16 days 15 hours ago.

Tags and filters

Which lists on Rust Data hold ServerName, and which filters?

On Rust Data, ServerName appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on ServerName?

The game's server browser reads these tags from ServerName: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): 5 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167584 (Build): The server runs build 167584; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into ServerName?

In Rust, F1 opens the console: type client.connect 104.28.196.223:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp5
Max players 5 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167584
Build The server runs build 167584.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 45,403 players 11,694 servers online