Offline 104.28.197.15:28015 checked 24d ago
Parallax Local Test
Connect
srv = rust.server("104.28.197.15:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 3 Oct, 12:18 UTC25d ago | 1 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 104.28.197.15:28015
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 12:18 UTC
- hostname
- –
- first seen
- 26 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 552 on average | 636/675 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485/525 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 299 on average | 59/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 298 on average | 36/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 271 on average | 138/200 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 254 on average | 255/300 |
Quick answers
From the figures on this page.
Player counts
How does Parallax Local Test compare in the rankings?
Rank #13,901 on seven-day player hours for Parallax Local Test, within the top 61% of all ranked servers.
What population does Parallax Local Test carry?
Parallax Local Test returns no live count at this refresh, having last been seen 24 days 22 hours ago.
Server facts
What Rust version does Parallax Local Test run?
Rust network protocol 2634 and build 166652 on Windows is what Parallax Local Test runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Parallax Local Test, and is it up?
The latest sample has Parallax Local Test offline, with a last sighting 24 days 22 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 26 September 2026.
Which location does Parallax Local Test run from?
No region is published by Parallax Local Test. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 104.28.197.15:28015.
Rules, settings, map
What rules and settings are recorded for Parallax Local Test?
The name Parallax Local Test carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The server browser lists it under Community. The VAC field reads off.
Which map has Parallax Local Test selected?
The game generates its map: procedural, on Parallax Local Test.
Wipe data
When does Parallax Local Test wipe, and on what schedule?
Too few wipes are on record for Parallax Local Test to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 25 days 8 hours ago, and that is the one in play.
On Parallax Local Test, what happens on wipe day?
The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which lists on Rust Data hold Parallax Local Test, and which filters?
The Rust Data lists that Parallax Local Test fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Parallax Local Test?
These tags are published by Parallax Local Test and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp4 (Max players): 4 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to Parallax Local Test?
The manual route: launch Rust, F1, then client.connect 104.28.197.15:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.