Rust Data

rustdata.spaceservers104.28.198.242:28016.ipynb

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Offline 104.28.198.242:28015 checked 2d ago

123

Connect

srv = rust.server("104.28.198.242:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 1 # peak 1
rank #13,097 # top 59%
last wipe 2d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Sep26 Sep1 Oct11 Oct16 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctSat 10 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 26 Oct, 19:11 UTC2d ago 1 NaN running 0
1 Sat 10 Oct, 16:18 UTC18d ago 0 NaN 16.1 days 0
2 Mon 5 Oct, 19:17 UTC23d ago NaN NaN 4.9 days 0
3 Sun 27 Sep, 04:29 UTC32d ago 0 NaN 8.6 days 1
4 Wed 23 Sep, 08:02 UTC35d ago 1 NaN 3.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
104.28.198.242:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
26 Oct 2026, 19:11 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 549 on average144/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average118/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average14/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average17/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average15/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average34/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does 123 rank?

Rank #13,097 on seven-day player hours for 123, within the top 59% of all ranked servers.

How full does 123 run?

Offline now for 123, with the last sample 2 days 5 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

About the server

Which Rust version is 123 on?

Rust network protocol 2635 and build 168909 on Windows is what 123 runs. The protocol has to match before you can join, and Steam does the updating.

Is 123 up, and what does its uptime show?

123 is offline at this refresh; the last response came 2 days 5 hours ago. 1 of 168 hours up over the last 7 full days, or 1%. Rust Data logged it first on 13 September 2026.

Which location does 123 run from?

There is no region published for 123. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 104.28.198.242:28015 is its address.

Map and rules

Which rules apply on 123, and what settings?

You will not find a gather rate in the string 123. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has 123 selected?

123 runs a procedural map, which the game generates.

Wipe data

When does 123 wipe, and how often?

123 wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 2 days 9 hours ago, and that is the one in play.

On 123, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 4 hours in.

Tags, lists

Where does 123 appear among Rust Data lists and filters?

The Rust Data lists that 123 fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on 123 hold?

The game's server browser reads these tags from 123: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): 1 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join 123?

Enter client.connect 104.28.198.242:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players 1 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,604 players 11,658 servers online