Offline 104.28.198.244:28015 checked 21h ago
MyLocalRust
Connect
srv = rust.server("104.28.198.244:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 28 Oct, 12:07 UTC1d ago | NaN | NaN | running | 0 |
| 1 | Mon 19 Oct, 12:04 UTC10d ago | 1 | halved by day 3 | 9 days | 0 |
| 2 | Sat 17 Oct, 18:58 UTC11d ago | 1 | NaN | 1.7 days | 1 |
| 3 | Wed 7 Oct, 08:06 UTC22d ago | 1 | NaN | 10.5 days | 0 |
| 4 | Wed 23 Sep, 22:17 UTC35d ago | 0 | NaN | 13.4 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 104.28.198.244:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 28 Oct 2026, 12:07 UTC
- hostname
- –
- first seen
- 20 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 521/525 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 387/450 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 45/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 49/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 52/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 241 on average | 167/200 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does MyLocalRust rank?
Rank #10,738 on seven-day player hours for MyLocalRust, within the top 48% of all ranked servers.
What population does MyLocalRust carry?
MyLocalRust returns no live count at this refresh, having last been seen 21 hours ago. Over the last seven days it averaged 1 players and peaked at 1. The 48-hour sample puts the busiest hour at 13:00 UTC, averaging 1 players.
About the server
What is the Rust version on MyLocalRust?
The build is Rust network protocol 2635 and build 168909 on Windows, run by MyLocalRust. Joining needs the same protocol on your game; Steam handles the update.
Is MyLocalRust up, and what does its uptime show?
MyLocalRust is offline at this refresh; the last response came 21 hours ago. Over the last 7 full days the hours up number 4 of 168, 2%. The first row Rust Data holds for it is dated 20 September 2026.
In which location is MyLocalRust hosted?
For MyLocalRust, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 104.28.198.244:28015 is its address.
Rules, settings, map
What rules and settings are recorded for MyLocalRust?
The name MyLocalRust carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. The VAC field reads off.
What is the map on MyLocalRust?
MyLocalRust runs a procedural map, which the game generates.
Wipes and dates
When does MyLocalRust wipe, and how often?
Irregular wipe times on MyLocalRust leave no next wipe to forecast. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 24 hours ago.
What is wipe day on MyLocalRust like?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began. Half the peak or more was held to the next wipe in 0% of recent wipes. The drop under half arrived by day 3 in the other cases.
Tags, lists
Which Rust Data filters and lists contain MyLocalRust?
The Rust Data lists that MyLocalRust fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the server tags on MyLocalRust?
Read by the game's server browser, the tags MyLocalRust publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join MyLocalRust?
In Rust, F1 opens the console: type client.connect 104.28.198.244:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.