Rust Data

rustdata.spaceservers104.28.200.200:28016.ipynb

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Offline 104.28.200.200:28015 checked 8d ago

My Server Name

Connect

srv = rust.server("104.28.200.200:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak –
rank #13,704 # top 62%
last wipe 10d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep2 Oct6 Oct11 Oct21 Oct26 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 17 OctSat 3 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 41 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 17 Oct, 20:04 UTC10d ago 1 NaN running 0
1 Sat 3 Oct, 23:59 UTC24d ago 0 NaN 13.8 days 1
2 Tue 29 Sep, 14:12 UTC28d ago 1 held half 4.4 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
104.28.200.200:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
17 Oct 2026, 20:04 UTC
hostname
–
first seen
14 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average676/725
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average438/475
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average40/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average53/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average217/250
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average142/175

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does My Server Name rank?

Player hours over seven days put My Server Name at #13,704, in the top 62% of the ranked set.

What population does My Server Name carry?

The current row shows My Server Name offline; the last response was 8 days 21 hours ago.

Server facts

What Rust version does My Server Name run?

The build is Rust network protocol 2634 and build 167781 on Windows, run by My Server Name. Steam updates your game for you, but the protocol must match to join.

How reliable is My Server Name, and is it up?

Offline now for My Server Name, last seen 8 days 21 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 14 September 2026.

In which location is My Server Name hosted?

No region is published by My Server Name. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 104.28.200.200:28015 is its address.

Map and rules

Which settings and rules does My Server Name run?

You will not find a gather rate in the string My Server Name. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has My Server Name loaded?

The game generates its map: procedural, on My Server Name.

Wipe data

When does My Server Name wipe, and how often?

Irregular wipe times on My Server Name leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 10 days 17 hours ago.

What is wipe day on My Server Name like?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 41 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Lists and tags

Where does My Server Name appear among Rust Data lists and filters?

The Rust Data lists that My Server Name fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on My Server Name hold?

These tags are published by My Server Name and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): Slot count: 500; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to My Server Name?

Enter client.connect 104.28.200.200:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players Slot count: 500.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build The server runs build 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 76,262 players 11,757 servers online