Rust Data

rustdata.spaceservers104.28.204.98:28017.ipynb

Run all rust-data · live

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Offline 104.28.204.98:28015 checked 30d ago

ServerName

Connect

srv = rust.server("104.28.204.98:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak –
rank #16,957 # top 71%
last wipe 31d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep30 Sep2 Oct3 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
104.28.204.98:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
27 Sep 2026, 17:54 UTC
hostname
–
first seen
27 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average328/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average215/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average38/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average30/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average56/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average74/200

Quick answers

From the figures on this page.

Population data

How does ServerName compare in the rankings?

Over the last seven days ServerName sits at #16,957 on player hours, in the top 71% of ranked servers.

How many players does ServerName hold at once?

ServerName returns no live count at this refresh, having last been seen 30 days 19 hours ago.

Server data

What Rust version does ServerName run?

Version Rust network protocol 2633 and build 165217 on Windows is reported by ServerName. The protocol has to match before you can join, and Steam does the updating.

How reliable is ServerName, and is it up?

ServerName is offline at this refresh; the last response came 30 days 19 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 27 September 2026.

Which location does ServerName run from?

There is no region published for ServerName. Rust Data does not look up where the machine stands; it shows where a server says it is. 104.28.204.98:28015 is its address.

Settings and map

What rules and settings are recorded for ServerName?

You will not find a gather rate in the string ServerName. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Which map has ServerName loaded?

A procedural map runs on ServerName, generated by the game.

Wipe data

When does ServerName wipe, and how often?

The record for ServerName holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 31 days 5 hours ago.

Tags and filters

Where does ServerName appear among Rust Data lists and filters?

These Rust Data lists include ServerName: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on ServerName hold?

These tags are published by ServerName and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Build number: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to ServerName?

The manual route: launch Rust, F1, then client.connect 104.28.204.98:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players The server lists 5 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build Build number: 165217.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 54,200 players 11,747 servers online