Offline 104.28.212.228:28015 checked 33d ago
LOCAL LAB [no EAC]
Connect
srv = rust.server("104.28.212.228:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 17 Sep, 16:48 UTC41d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 104.28.212.228:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 17 Sep 2026, 16:48 UTC
- hostname
- –
- first seen
- 17 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 55 on average | 14/200 |
| 1 | [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 32 on average | 26/200 |
| 2 | [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 31 on average | 16/200 |
| 3 | [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 22 on average | 7/150 |
| 4 | 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 37/200 |
| 5 | [EU/GER] Rust Norddeutschland PVE | EU · groups of 8+ · biweekly · 16 on average | 4/100 |
Quick answers
From the figures on this page.
Player counts
What position does LOCAL LAB [no EAC] take in the server rankings?
Rank #14,105 on seven-day player hours for LOCAL LAB [no EAC], within the top 61% of all ranked servers.
How many players does LOCAL LAB [no EAC] hold at once?
LOCAL LAB [no EAC] returns no live count at this refresh, having last been seen 33 days 13 hours ago.
Server data
What Rust version does LOCAL LAB [no EAC] run?
Rust network protocol 2633 and build 164530 on Windows is what LOCAL LAB [no EAC] runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is LOCAL LAB [no EAC], and is it up?
Offline now for LOCAL LAB [no EAC], last seen 33 days 13 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 17 September 2026.
In which location is LOCAL LAB [no EAC] hosted?
No region is published by LOCAL LAB [no EAC]. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 104.28.212.228:28015.
Settings and map
What rules and settings are recorded for LOCAL LAB [no EAC]?
No gather rate appears in the name: LOCAL LAB [no EAC]. No custom cap; the default of 8 players per group stands. Game mode pve, with this note: no combat between players. Community is its browser category. The VAC field reads off.
What is the map on LOCAL LAB [no EAC]?
The game generates its map: procedural, on LOCAL LAB [no EAC].
Wipe data
When does LOCAL LAB [no EAC] wipe, and how often?
Too few wipes are on record for LOCAL LAB [no EAC] to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 41 days 18 hours ago.
What is wipe day on LOCAL LAB [no EAC] like?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags, lists
Which lists on Rust Data hold LOCAL LAB [no EAC], and which filters?
The Rust Data lists that LOCAL LAB [no EAC] fits are: Rust community servers, unfiltered and Rust PvE servers. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
How should you read the server tags on LOCAL LAB [no EAC]?
These tags are published by LOCAL LAB [no EAC] and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^p (PvE): No player-versus-player combat; the danger comes from the world. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into LOCAL LAB [no EAC]?
The manual route: launch Rust, F1, then client.connect 104.28.212.228:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.