Offline 104.28.212.231:28015 checked 6d ago
LOCAL LAB [no EAC]
Connect
srv = rust.server("104.28.212.231:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 9 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 22 Oct, 15:29 UTC6d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 104.28.212.231:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 22 Oct 2026, 15:29 UTC
- hostname
- –
- first seen
- 22 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 176/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 125/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 19/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 288 on average | 14/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 18/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 250 on average | 23/200 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does LOCAL LAB [no EAC] rank?
Player hours over seven days put LOCAL LAB [no EAC] at #15,353, in the top 69% of the ranked set.
How full does LOCAL LAB [no EAC] run?
The current row shows LOCAL LAB [no EAC] offline; the last response was 6 days 1 hours ago. Over the last seven days it averaged 0 players.
Server data
What is the Rust version on LOCAL LAB [no EAC]?
Rust network protocol 2634 and build 167781 on Windows is what LOCAL LAB [no EAC] runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is LOCAL LAB [no EAC], and is it online now?
The latest sample has LOCAL LAB [no EAC] offline, with a last sighting 6 days 1 hours ago. Uptime of 1% across the last 7 full days: 1 hours of 168. The first row Rust Data holds for it is dated 22 September 2026.
Which location does LOCAL LAB [no EAC] run from?
For LOCAL LAB [no EAC], no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 104.28.212.231:28015 is its address.
Settings and map
What rules and settings are recorded for LOCAL LAB [no EAC]?
No gather rate appears in the name: LOCAL LAB [no EAC]. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. Anti-cheat status: VAC off.
Which map has LOCAL LAB [no EAC] loaded?
LOCAL LAB [no EAC] runs a procedural map, which the game generates.
Wipes and dates
On what schedule does LOCAL LAB [no EAC] wipe?
The record for LOCAL LAB [no EAC] holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 6 days 10 hours ago.
On LOCAL LAB [no EAC], what happens on wipe day?
The average peak over recent wipes is 0 players. 9 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which Rust Data filters and lists contain LOCAL LAB [no EAC]?
The Rust Data lists that LOCAL LAB [no EAC] fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on LOCAL LAB [no EAC]?
These tags are published by LOCAL LAB [no EAC] and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): The server runs build 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join LOCAL LAB [no EAC]?
Enter client.connect 104.28.212.231:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.