Rust Data

rustdata.spaceservers104.28.212.232:28017.ipynb

Run all rust-data · live

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Offline 104.28.212.232:28015 checked 33d ago

LOCAL LAB [no EAC]

Connect

srv = rust.server("104.28.212.232:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,666 # top 71%
last wipe 40d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
104.28.212.232:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
17 Sep 2026, 16:48 UTC
hostname
–
first seen
24 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average637/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average386/425
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 312 on average42/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 311 on average47/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 272 on average161/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average97/125

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does LOCAL LAB [no EAC] rank?

Over the last seven days LOCAL LAB [no EAC] sits at #15,666 on player hours, in the top 71% of ranked servers.

What population does LOCAL LAB [no EAC] carry?

Offline now for LOCAL LAB [no EAC], with the last sample 33 days 23 hours ago.

Server data

What is the Rust version on LOCAL LAB [no EAC]?

The build is Rust network protocol 2633 and build 164530 on Windows, run by LOCAL LAB [no EAC]. Joining needs the same protocol on your game; Steam handles the update.

How reliable is LOCAL LAB [no EAC], and is it online now?

Offline now for LOCAL LAB [no EAC], last seen 33 days 23 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 24 September 2026.

Which location does LOCAL LAB [no EAC] run from?

No region is published by LOCAL LAB [no EAC]. Rust Data does not look up where the machine stands; it shows where a server says it is. 104.28.212.232:28015 is its address.

Settings and map

Which rules apply on LOCAL LAB [no EAC], and what settings?

No gather rate appears in the name: LOCAL LAB [no EAC]. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC off.

What is the map on LOCAL LAB [no EAC]?

The game generates its map: procedural, on LOCAL LAB [no EAC].

Wipe data

On what schedule does LOCAL LAB [no EAC] wipe?

Too few wipes are on record for LOCAL LAB [no EAC] to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 40 days 18 hours ago.

Tags and filters

Which lists on Rust Data hold LOCAL LAB [no EAC], and which filters?

On Rust Data, LOCAL LAB [no EAC] appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on LOCAL LAB [no EAC] hold?

The game's server browser reads these tags from LOCAL LAB [no EAC]: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): Recorded game build: 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into LOCAL LAB [no EAC]?

Enter client.connect 104.28.212.232:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs164530
Build Recorded game build: 164530.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 63,966 players 11,688 servers online