Rust Data

rustdata.spaceservers104.28.213.233:28016.ipynb

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Offline 104.28.213.233:28015 checked 44d ago

nameserver

Connect

srv = rust.server("104.28.213.233:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/15 # 0% full
7-day average 0 # peak –
rank #15,049 # no region published
last wipe 94d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
104.28.213.233:28015
region
–
max players
15
group limit
8, the default
wipe schedule
–
last wipe
26 Jul 2026, 12:26 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average636/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485/525
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average59/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average36/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 270 on average138/200
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average255/300

Quick answers

From the figures on this page.

Player counts

How does nameserver compare in the rankings?

Rank #15,049 on seven-day player hours for nameserver, within the top – of all ranked servers.

How full does nameserver run?

The current row shows nameserver offline; the last response was 44 days 7 hours ago.

About the server

What Rust version does nameserver run?

Version Rust network protocol 2631 and build 158240 on Windows is reported by nameserver. The protocol has to match before you can join, and Steam does the updating.

How reliable is nameserver, and is it online now?

Offline now for nameserver, last seen 44 days 7 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 13 September 2026.

Which location does nameserver run from?

There is no region published for nameserver. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 104.28.213.233:28015.

Map and rules

Which rules apply on nameserver, and what settings?

You will not find a gather rate in the string nameserver. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has nameserver loaded?

The game generates its map: procedural, on nameserver.

Wipe schedule

When does nameserver wipe, and on what schedule?

The record for nameserver holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 94 days 6 hours ago.

Tags and filters

Which lists on Rust Data hold nameserver, and which filters?

On Rust Data, nameserver appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on nameserver?

The game's server browser reads these tags from nameserver: gmrust (Game mode): Rust survival in its standard form; mp15 (Max players): Slot count: 15; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2631 (Protocol): To join, your game must run protocol 2631; cs158240 (Build): Recorded game build: 158240; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into nameserver?

In Rust, F1 opens the console: type client.connect 104.28.213.233:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp15,ptrak,$r?,v2631,gmrust,cs158240,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp15
Max players Slot count: 15.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2631
Protocol To join, your game must run protocol 2631.
cs158240
Build Recorded game build: 158240.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online