Rust Data

rustdata.spaceservers104.28.214.231:28016.ipynb

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Offline 104.28.214.231:28015 checked 1d ago

PVE

Connect

srv = rust.server("104.28.214.231:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak 1
rank #13,116 # top 59%
last wipe 7d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
104.28.214.231:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
21 Oct 2026, 04:01 UTC
hostname
–
first seen
22 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average312/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average196/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average36/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average23/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average51/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average63/200

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does PVE rank?

Over the last seven days PVE sits at #13,116 on player hours, in the top 59% of ranked servers.

What population does PVE carry?

PVE returns no live count at this refresh, having last been seen 32 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

About the server

What is the Rust version on PVE?

Rust network protocol 2635 and build 168909 on Windows is what PVE runs. Joining needs the same protocol on your game; Steam handles the update.

Is PVE up, and what does its uptime show?

Offline now for PVE, last seen 32 hours ago. 1 of 120 hours up over the last 5 full days, or 1%. The first row Rust Data holds for it is dated 22 October 2026.

In which location is PVE hosted?

No region is published by PVE. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 104.28.214.231:28015 is its address.

Rules, settings, map

Which rules apply on PVE, and what settings?

No gather rate appears in the name: PVE. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has PVE loaded?

The game generates its map: procedural, on PVE.

Wipes and dates

When does PVE wipe, and how often?

The record for PVE holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 7 days 19 hours ago.

Lists and tags

Which lists on Rust Data hold PVE, and which filters?

The Rust Data lists that PVE fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on PVE hold?

These tags are published by PVE and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): The server lists 500 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join PVE?

In Rust, F1 opens the console: type client.connect 104.28.214.231:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp500
Max players The server lists 500 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 51,299 players 11,732 servers online