Rust Data

rustdata.spaceservers104.28.217.210:28506.ipynb

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Offline 104.28.217.210:28505 checked 42d ago

REVENANT - 10X PVE RPG - LOCAL TEST

10x moddedcarbon

Connect

srv = rust.server("104.28.217.210:28506")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #13,338 # no region published
last wipe 42d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.1 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 16 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 16 Sep, 20:56 UTC42d ago 1 NaN running 0
1 Mon 14 Sep, 18:08 UTC44d ago 1 held half 2.1 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
104.28.217.210:28505
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
16 Sep 2026, 20:56 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 349 on average107/150
1TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 179 on average164/250
2Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 178 on average232/300
3KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 153 on average12/400
4HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 77 on average24/150
5[LATAM] LUNARUST X10 | 28/10 WipeSA · groups of 8+ · 10x · weekly · 68 on average6/100

Quick answers

From the figures on this page.

Player counts

What position does REVENANT - 10X PVE RPG - LOCAL TEST take in the server rankings?

Over the last seven days REVENANT - 10X PVE RPG - LOCAL TEST sits at #13,338 on player hours, in the top – of ranked servers.

What population does REVENANT - 10X PVE RPG - LOCAL TEST carry?

REVENANT - 10X PVE RPG - LOCAL TEST returns no live count at this refresh, having last been seen 42 days 7 hours ago.

Server data

What Rust version does REVENANT - 10X PVE RPG - LOCAL TEST run?

Version Rust network protocol 2633 and build 162929 on Windows is reported by REVENANT - 10X PVE RPG - LOCAL TEST. The protocol has to match before you can join, and Steam does the updating.

How reliable is REVENANT - 10X PVE RPG - LOCAL TEST, and is it up?

The latest sample has REVENANT - 10X PVE RPG - LOCAL TEST offline, with a last sighting 42 days 7 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does REVENANT - 10X PVE RPG - LOCAL TEST run from?

No region is published by REVENANT - 10X PVE RPG - LOCAL TEST. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 104.28.217.210:28505 is its address.

Rules, settings, map

Which rules apply on REVENANT - 10X PVE RPG - LOCAL TEST, and what settings?

The name carries the figure: REVENANT - 10X PVE RPG - LOCAL TEST runs 10x gather. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. Anti-cheat status: VAC on.

Wipes and dates

When does REVENANT - 10X PVE RPG - LOCAL TEST wipe, and on what schedule?

Too few wipes are on record for REVENANT - 10X PVE RPG - LOCAL TEST to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 42 days 7 hours ago.

What is wipe day on REVENANT - 10X PVE RPG - LOCAL TEST like?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 1 hours in. Half the peak or more was held to the next wipe in 100% of recent wipes.

Tags and filters

Which Rust Data filters and lists contain REVENANT - 10X PVE RPG - LOCAL TEST?

These Rust Data lists include REVENANT - 10X PVE RPG - LOCAL TEST: Modded Rust servers and 10x Rust servers: the live sample. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 10x.

How should you read the server tags on REVENANT - 10X PVE RPG - LOCAL TEST?

Read by the game's server browser, the tags REVENANT - 10X PVE RPG - LOCAL TEST publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs162929 (Build): The server runs build 162929; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join REVENANT - 10X PVE RPG - LOCAL TEST?

In Rust, F1 opens the console: type client.connect 104.28.217.210:28505. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs162929
Build The server runs build 162929.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,508 players 11,637 servers online