Rust Data

rustdata.spaceservers104.28.219.137:28017.ipynb

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Offline 104.28.219.137:28015 checked 27d ago

RustGuard Local Development

Connect

srv = rust.server("104.28.219.137:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/8 # 0% full
7-day average 0 # peak –
rank #15,921 # top 70%
last wipe 27d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 18:04 UTC27d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
104.28.219.137:28015
region
–
max players
8
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 18:04 UTC
hostname
–
first seen
2 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 452 on average168/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average247/275
2Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average28/100
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 275 on average484/450
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 265 on average589/600
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 258 on average509/500

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does RustGuard Local Development rank?

Rank #15,921 on seven-day player hours for RustGuard Local Development, within the top 70% of all ranked servers.

What population does RustGuard Local Development carry?

RustGuard Local Development returns no live count at this refresh, having last been seen 27 days 16 hours ago.

Server data

What is the Rust version on RustGuard Local Development?

Version Rust network protocol 2634 and build 166586 on Windows is reported by RustGuard Local Development. Steam updates your game for you, but the protocol must match to join.

How reliable is RustGuard Local Development, and is it online now?

RustGuard Local Development is offline at this refresh; the last response came 27 days 16 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 2 October 2026.

Which location does RustGuard Local Development run from?

For RustGuard Local Development, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 104.28.219.137:28015 is its address.

Map and rules

What rules and settings are recorded for RustGuard Local Development?

No gather rate appears in the name: RustGuard Local Development. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has RustGuard Local Development selected?

The game generates its map: procedural, on RustGuard Local Development.

Wipe schedule

When does RustGuard Local Development wipe, and on what schedule?

Too few wipes are on record for RustGuard Local Development to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 27 days 16 hours ago, and that is the one in play.

On RustGuard Local Development, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 0 hours in.

Tags and filters

Which Rust Data filters and lists contain RustGuard Local Development?

On Rust Data, RustGuard Local Development appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on RustGuard Local Development hold?

These tags are published by RustGuard Local Development and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp8 (Max players): Slot count: 8; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166586 (Build): Recorded game build: 166586; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join RustGuard Local Development?

Enter client.connect 104.28.219.137:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp8,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp8
Max players Slot count: 8.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166586
Build Recorded game build: 166586.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 63,531 players 11,687 servers online