Offline 104.28.228.110:28015 checked 1d ago
ServerName
Connect
srv = rust.server("104.28.228.110:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 104.28.228.110:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Oct 2026, 19:42 UTC
- hostname
- –
- first seen
- 25 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 537 on average | 196/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 182/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 16/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 281 on average | 15/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 16/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 90/200 |
Quick answers
From the figures on this page.
Player counts
How does ServerName compare in the rankings?
Rank #6,941 on seven-day player hours for ServerName, within the top 31% of all ranked servers.
How many players does ServerName hold at once?
The current row shows ServerName offline; the last response was 33 hours ago. Over the last seven days it averaged 1 players and peaked at 1. The 48-hour sample puts the busiest hour at 08:00 UTC, averaging 1 players.
Server facts
What Rust version does ServerName run?
Rust network protocol 2635 and build 168909 on Windows is what ServerName runs. Steam updates your game for you, but the protocol must match to join.
How reliable is ServerName, and is it online now?
ServerName is offline at this refresh; the last response came 33 hours ago. Uptime of 21% across the last 3 full days: 15 hours of 72. Its earliest recorded date in Rust Data is 25 October 2026.
In which location is ServerName hosted?
No region is published by ServerName. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 104.28.228.110:28015 is its address.
Map and rules
Which rules apply on ServerName, and what settings?
No gather rate appears in the name: ServerName. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
What is the map on ServerName?
ServerName runs a procedural map, which the game generates.
Wipe data
When does ServerName wipe, and on what schedule?
Too few wipes are on record for ServerName to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 3 days 10 hours ago.
Tags, lists
Where does ServerName appear among Rust Data lists and filters?
The Rust Data lists that ServerName fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on ServerName?
These tags are published by ServerName and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to ServerName?
In Rust, F1 opens the console: type client.connect 104.28.228.110:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.