Rust Data

rustdata.spaceservers104.28.232.36:28016.ipynb

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Offline 104.28.232.36:28015 checked 4d ago

TroubleChute

Connect

srv = rust.server("104.28.232.36:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,414 # top 69%
last wipe 23d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
104.28.232.36:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 12:34 UTC
hostname
–
first seen
23 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average360/425
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average24/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average42/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average163/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average66/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average65/100

Quick answers

From the figures on this page.

Population data

What position does TroubleChute take in the server rankings?

Over the last seven days TroubleChute sits at #15,414 on player hours, in the top 69% of ranked servers.

How many players does TroubleChute hold at once?

The current row shows TroubleChute offline; the last response was 4 days 1 hours ago. Over the last seven days it averaged 0 players.

Server facts

What is the Rust version on TroubleChute?

The build is Rust network protocol 2635 and build 168909 on Windows, run by TroubleChute. Joining needs the same protocol on your game; Steam handles the update.

How reliable is TroubleChute, and is it up?

The latest sample has TroubleChute offline, with a last sighting 4 days 1 hours ago. Over the last 4 full days the hours up number 0 of 96, 0%. The first row Rust Data holds for it is dated 23 October 2026.

Where does TroubleChute sit?

For TroubleChute, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 104.28.232.36:28015.

Map and rules

What rules and settings are recorded for TroubleChute?

You will not find a gather rate in the string TroubleChute. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. Anti-cheat status: VAC off.

What is the map on TroubleChute?

A procedural map runs on TroubleChute, generated by the game.

Wipe data

On what schedule does TroubleChute wipe?

The record for TroubleChute holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 23 days 12 hours ago.

Lists and tags

Which lists on Rust Data hold TroubleChute, and which filters?

These Rust Data lists include TroubleChute: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on TroubleChute?

The game's server browser reads these tags from TroubleChute: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into TroubleChute?

In Rust, F1 opens the console: type client.connect 104.28.232.36:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 49,486 players 11,685 servers online