Offline 104.28.232.36:28015 checked 4d ago
TroubleChute
Connect
srv = rust.server("104.28.232.36:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 104.28.232.36:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 12:34 UTC
- hostname
- –
- first seen
- 23 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 524 on average | 360/425 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 334 on average | 24/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 331 on average | 42/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 163/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 66/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 263 on average | 65/100 |
Quick answers
From the figures on this page.
Population data
What position does TroubleChute take in the server rankings?
Over the last seven days TroubleChute sits at #15,414 on player hours, in the top 69% of ranked servers.
How many players does TroubleChute hold at once?
The current row shows TroubleChute offline; the last response was 4 days 1 hours ago. Over the last seven days it averaged 0 players.
Server facts
What is the Rust version on TroubleChute?
The build is Rust network protocol 2635 and build 168909 on Windows, run by TroubleChute. Joining needs the same protocol on your game; Steam handles the update.
How reliable is TroubleChute, and is it up?
The latest sample has TroubleChute offline, with a last sighting 4 days 1 hours ago. Over the last 4 full days the hours up number 0 of 96, 0%. The first row Rust Data holds for it is dated 23 October 2026.
Where does TroubleChute sit?
For TroubleChute, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 104.28.232.36:28015.
Map and rules
What rules and settings are recorded for TroubleChute?
You will not find a gather rate in the string TroubleChute. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. Anti-cheat status: VAC off.
What is the map on TroubleChute?
A procedural map runs on TroubleChute, generated by the game.
Wipe data
On what schedule does TroubleChute wipe?
The record for TroubleChute holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 23 days 12 hours ago.
Lists and tags
Which lists on Rust Data hold TroubleChute, and which filters?
These Rust Data lists include TroubleChute: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on TroubleChute?
The game's server browser reads these tags from TroubleChute: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into TroubleChute?
In Rust, F1 opens the console: type client.connect 104.28.232.36:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.