Rust Data

rustdata.spaceservers104.28.237.62:28017.ipynb

Run all rust-data · live

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Offline 104.28.237.62:28015 checked 10d ago

ServerName

Connect

srv = rust.server("104.28.237.62:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 0 # peak –
rank #13,082 # top 60%
last wipe 11d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
104.28.237.62:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
17 Oct 2026, 05:49 UTC
hostname
–
first seen
18 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average320/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average203/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average35/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average24/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average52/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average65/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does ServerName rank?

Player hours over seven days put ServerName at #13,082, in the top 60% of the ranked set.

How many players does ServerName hold at once?

ServerName returns no live count at this refresh, having last been seen 10 days 17 hours ago.

Server data

What Rust version does ServerName run?

The build is Rust network protocol 2634 and build 167781 on Windows, run by ServerName. Steam updates your game for you, but the protocol must match to join.

Is ServerName up, and what does its uptime show?

Offline now for ServerName, last seen 10 days 17 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 18 October 2026.

Which location does ServerName run from?

There is no region published for ServerName. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 104.28.237.62:28015 is its address.

Rules, settings, map

Which settings and rules does ServerName run?

No gather rate appears in the name: ServerName. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has ServerName loaded?

ServerName runs a procedural map, which the game generates.

Wipes and dates

When does ServerName wipe, and on what schedule?

The record for ServerName holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 11 days 18 hours ago.

Tags and filters

Where does ServerName appear among Rust Data lists and filters?

These Rust Data lists include ServerName: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on ServerName hold?

These tags are published by ServerName and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to ServerName?

In Rust, F1 opens the console: type client.connect 104.28.237.62:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players Slot count: 1.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 51,557 players 11,739 servers online