Rust Data

rustdata.spaceservers104.28.244.228:28017.ipynb

Run all rust-data · live

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Offline 104.28.244.228:28015 checked 35d ago

LOCAL LAB [no EAC]

Connect

srv = rust.server("104.28.244.228:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #14,041 # top 64%
last wipe 41d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
104.28.244.228:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
17 Sep 2026, 16:48 UTC
hostname
–
first seen
18 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 549 on average152/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average116/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average13/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average23/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average12/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average28/200

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does LOCAL LAB [no EAC] rank?

Rank #14,041 on seven-day player hours for LOCAL LAB [no EAC], within the top 64% of all ranked servers.

How many players does LOCAL LAB [no EAC] hold at once?

Offline now for LOCAL LAB [no EAC], with the last sample 35 days 1 hours ago.

Server data

Which Rust version is LOCAL LAB [no EAC] on?

Version Rust network protocol 2633 and build 164530 on Windows is reported by LOCAL LAB [no EAC]. Steam updates your game for you, but the protocol must match to join.

Is LOCAL LAB [no EAC] up, and what does its uptime show?

LOCAL LAB [no EAC] is offline at this refresh; the last response came 35 days 1 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 18 September 2026.

Where does LOCAL LAB [no EAC] sit?

No region is published by LOCAL LAB [no EAC]. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 104.28.244.228:28015.

Rules, settings, map

What rules and settings are recorded for LOCAL LAB [no EAC]?

The name LOCAL LAB [no EAC] carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. The VAC field reads off.

Which map has LOCAL LAB [no EAC] loaded?

A procedural map runs on LOCAL LAB [no EAC], generated by the game.

Wipe schedule

On what schedule does LOCAL LAB [no EAC] wipe?

The record for LOCAL LAB [no EAC] holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 41 days 11 hours ago, and that is the one in play.

Lists and tags

Which Rust Data filters and lists contain LOCAL LAB [no EAC]?

These Rust Data lists include LOCAL LAB [no EAC]: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on LOCAL LAB [no EAC] hold?

These tags are published by LOCAL LAB [no EAC] and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): The server runs build 164530; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into LOCAL LAB [no EAC]?

In Rust, F1 opens the console: type client.connect 104.28.244.228:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs164530
Build The server runs build 164530.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,896 players 11,657 servers online