Rust Data

rustdata.spaceservers104.28.244.229:28017.ipynb

Run all rust-data · live

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Offline 104.28.244.229:28015 checked 34d ago

LOCAL LAB [no EAC]

pve

Connect

srv = rust.server("104.28.244.229:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #14,111 # top 63%
last wipe 41d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
104.28.244.229:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
17 Sep 2026, 16:48 UTC
hostname
–
first seen
24 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 54 on average52/200
1[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 33 on average32/200
2[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 32 on average26/200
3【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average6/200
4[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 21 on average13/150
5[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average14/100

Quick answers

From the figures on this page.

Player counts

What position does LOCAL LAB [no EAC] take in the server rankings?

Rank #14,111 on seven-day player hours for LOCAL LAB [no EAC], within the top 63% of all ranked servers.

What population does LOCAL LAB [no EAC] carry?

LOCAL LAB [no EAC] returns no live count at this refresh, having last been seen 34 days ago.

Server facts

What is the Rust version on LOCAL LAB [no EAC]?

Version Rust network protocol 2633 and build 164530 on Windows is reported by LOCAL LAB [no EAC]. The protocol has to match before you can join, and Steam does the updating.

How reliable is LOCAL LAB [no EAC], and is it up?

The latest sample has LOCAL LAB [no EAC] offline, with a last sighting 34 days ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 24 September 2026.

Which location does LOCAL LAB [no EAC] run from?

There is no region published for LOCAL LAB [no EAC]. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 104.28.244.229:28015 is its address.

Settings and map

What rules and settings are recorded for LOCAL LAB [no EAC]?

The name LOCAL LAB [no EAC] carries no gather rate. The group limit sits at the default of 8 players. Game mode pve, with this note: player combat is not allowed. Community is its browser category. The VAC field reads off.

What is the map on LOCAL LAB [no EAC]?

The game generates its map: procedural, on LOCAL LAB [no EAC].

Wipes and dates

When does LOCAL LAB [no EAC] wipe, and on what schedule?

A rhythm cannot be read from the wipes of LOCAL LAB [no EAC] on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 41 days 4 hours ago.

Tags and filters

Which Rust Data filters and lists contain LOCAL LAB [no EAC]?

On Rust Data, LOCAL LAB [no EAC] appears in these lists: Rust community servers, unfiltered and Rust PvE servers. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Which meanings do the tags on LOCAL LAB [no EAC] hold?

Read by the game's server browser, the tags LOCAL LAB [no EAC] publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^p (PvE): No player-versus-player combat; the danger comes from the world. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into LOCAL LAB [no EAC]?

Enter client.connect 104.28.244.229:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs164530
Build Build number: 164530.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 73,970 players 11,800 servers online