Offline 104.28.244.229:28015 checked 34d ago
LOCAL LAB [no EAC]
Connect
srv = rust.server("104.28.244.229:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 104.28.244.229:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 17 Sep 2026, 16:48 UTC
- hostname
- –
- first seen
- 24 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 54 on average | 52/200 |
| 1 | [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 33 on average | 32/200 |
| 2 | [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 32 on average | 26/200 |
| 3 | 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 6/200 |
| 4 | [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 21 on average | 13/150 |
| 5 | [EU/GER] Rust Norddeutschland PVE | EU · groups of 8+ · biweekly · 16 on average | 14/100 |
Quick answers
From the figures on this page.
Player counts
What position does LOCAL LAB [no EAC] take in the server rankings?
Rank #14,111 on seven-day player hours for LOCAL LAB [no EAC], within the top 63% of all ranked servers.
What population does LOCAL LAB [no EAC] carry?
LOCAL LAB [no EAC] returns no live count at this refresh, having last been seen 34 days ago.
Server facts
What is the Rust version on LOCAL LAB [no EAC]?
Version Rust network protocol 2633 and build 164530 on Windows is reported by LOCAL LAB [no EAC]. The protocol has to match before you can join, and Steam does the updating.
How reliable is LOCAL LAB [no EAC], and is it up?
The latest sample has LOCAL LAB [no EAC] offline, with a last sighting 34 days ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 24 September 2026.
Which location does LOCAL LAB [no EAC] run from?
There is no region published for LOCAL LAB [no EAC]. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 104.28.244.229:28015 is its address.
Settings and map
What rules and settings are recorded for LOCAL LAB [no EAC]?
The name LOCAL LAB [no EAC] carries no gather rate. The group limit sits at the default of 8 players. Game mode pve, with this note: player combat is not allowed. Community is its browser category. The VAC field reads off.
What is the map on LOCAL LAB [no EAC]?
The game generates its map: procedural, on LOCAL LAB [no EAC].
Wipes and dates
When does LOCAL LAB [no EAC] wipe, and on what schedule?
A rhythm cannot be read from the wipes of LOCAL LAB [no EAC] on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 41 days 4 hours ago.
Tags and filters
Which Rust Data filters and lists contain LOCAL LAB [no EAC]?
On Rust Data, LOCAL LAB [no EAC] appears in these lists: Rust community servers, unfiltered and Rust PvE servers. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Which meanings do the tags on LOCAL LAB [no EAC] hold?
Read by the game's server browser, the tags LOCAL LAB [no EAC] publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^p (PvE): No player-versus-player combat; the danger comes from the world. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into LOCAL LAB [no EAC]?
Enter client.connect 104.28.244.229:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.