Offline 104.28.244.231:28015 checked 6d ago
LOCAL LAB [no EAC]
Connect
srv = rust.server("104.28.244.231:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 7 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 22 Oct, 15:29 UTC6d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 104.28.244.231:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 22 Oct 2026, 15:29 UTC
- hostname
- –
- first seen
- 18 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 303/375 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 193/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 292 on average | 36/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 291 on average | 21/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 46/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 59/200 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does LOCAL LAB [no EAC] rank?
Over the last seven days LOCAL LAB [no EAC] sits at #15,349 on player hours, in the top 69% of ranked servers.
How full does LOCAL LAB [no EAC] run?
Offline now for LOCAL LAB [no EAC], with the last sample 6 days 1 hours ago. Over the last seven days it averaged 0 players.
Server data
What Rust version does LOCAL LAB [no EAC] run?
Version Rust network protocol 2634 and build 167781 on Windows is reported by LOCAL LAB [no EAC]. The protocol has to match before you can join, and Steam does the updating.
How reliable is LOCAL LAB [no EAC], and is it up?
Offline now for LOCAL LAB [no EAC], last seen 6 days 1 hours ago. Over the last 7 full days the hours up number 1 of 168, 1%. Rust Data logged it first on 18 September 2026.
In which location is LOCAL LAB [no EAC] hosted?
No region is published by LOCAL LAB [no EAC]. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 104.28.244.231:28015 is its address.
Rules, settings, map
Which rules apply on LOCAL LAB [no EAC], and what settings?
No gather rate appears in the name: LOCAL LAB [no EAC]. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. The VAC field reads off.
Which map has LOCAL LAB [no EAC] loaded?
The game generates its map: procedural, on LOCAL LAB [no EAC].
Wipe schedule
When does LOCAL LAB [no EAC] wipe, and on what schedule?
Too few wipes are on record for LOCAL LAB [no EAC] to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 6 days 8 hours ago.
On LOCAL LAB [no EAC], what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 7 hours after it began.
Lists and tags
Where does LOCAL LAB [no EAC] appear among Rust Data lists and filters?
These Rust Data lists include LOCAL LAB [no EAC]: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on LOCAL LAB [no EAC]?
The game's server browser reads these tags from LOCAL LAB [no EAC]: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into LOCAL LAB [no EAC]?
In Rust, F1 opens the console: type client.connect 104.28.244.231:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.