Offline 104.28.244.232:28015 checked 34d ago
LOCAL LAB [no EAC]
Connect
srv = rust.server("104.28.244.232:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 104.28.244.232:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 17 Sep 2026, 16:48 UTC
- hostname
- –
- first seen
- 22 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 520 on average | 420/525 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 336 on average | 26/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 333 on average | 43/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 191/275 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 70/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 263 on average | 83/150 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does LOCAL LAB [no EAC] rank?
Rank #15,551 on seven-day player hours for LOCAL LAB [no EAC], within the top 71% of all ranked servers.
What population does LOCAL LAB [no EAC] carry?
LOCAL LAB [no EAC] returns no live count at this refresh, having last been seen 34 days 3 hours ago.
Server facts
Which Rust version is LOCAL LAB [no EAC] on?
Rust network protocol 2633 and build 164530 on Windows is what LOCAL LAB [no EAC] runs. Steam updates your game for you, but the protocol must match to join.
How reliable is LOCAL LAB [no EAC], and is it up?
The latest sample has LOCAL LAB [no EAC] offline, with a last sighting 34 days 3 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 22 September 2026.
Which location does LOCAL LAB [no EAC] run from?
No region is published by LOCAL LAB [no EAC]. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 104.28.244.232:28015.
Settings and map
What rules and settings are recorded for LOCAL LAB [no EAC]?
No gather rate appears in the name: LOCAL LAB [no EAC]. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is not running; Valve's anti-cheat is off.
What is the map on LOCAL LAB [no EAC]?
The game generates its map: procedural, on LOCAL LAB [no EAC].
Wipe schedule
When does LOCAL LAB [no EAC] wipe, and how often?
A rhythm cannot be read from the wipes of LOCAL LAB [no EAC] on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 40 days 7 hours ago.
Lists and tags
Which lists on Rust Data hold LOCAL LAB [no EAC], and which filters?
The Rust Data lists that LOCAL LAB [no EAC] fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on LOCAL LAB [no EAC]?
These tags are published by LOCAL LAB [no EAC] and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): The server runs build 164530; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to LOCAL LAB [no EAC]?
Enter client.connect 104.28.244.232:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.