Rust Data

rustdata.spaceservers104.28.249.210:28506.ipynb

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Offline 104.28.249.210:28505 checked 41d ago

REVENANT - 10X PVE RPG - LOCAL TEST

10x moddedcarbon

Connect

srv = rust.server("104.28.249.210:28506")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,448 # no region published
last wipe 42d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.1 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 16 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 16 Sep, 20:56 UTC42d ago 1 NaN running 1
1 Mon 14 Sep, 18:08 UTC44d ago 1 held half 2.1 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
104.28.249.210:28505
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
16 Sep 2026, 20:56 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 350 on average509/550
1TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 180 on average90/200
2Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 180 on average132/150
3KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 153 on average99/400
4HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 77 on average77/150
5HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 66 on average35/150

Quick answers

From the figures on this page.

Population data

How does REVENANT - 10X PVE RPG - LOCAL TEST compare in the rankings?

Rank #15,448 on seven-day player hours for REVENANT - 10X PVE RPG - LOCAL TEST, within the top – of all ranked servers.

What population does REVENANT - 10X PVE RPG - LOCAL TEST carry?

REVENANT - 10X PVE RPG - LOCAL TEST returns no live count at this refresh, having last been seen 41 days 19 hours ago.

Server data

What is the Rust version on REVENANT - 10X PVE RPG - LOCAL TEST?

Rust network protocol 2633 and build 162929 on Windows is what REVENANT - 10X PVE RPG - LOCAL TEST runs. The protocol has to match before you can join, and Steam does the updating.

Is REVENANT - 10X PVE RPG - LOCAL TEST up, and what does its uptime show?

Offline now for REVENANT - 10X PVE RPG - LOCAL TEST, last seen 41 days 19 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is REVENANT - 10X PVE RPG - LOCAL TEST hosted?

No region is published by REVENANT - 10X PVE RPG - LOCAL TEST. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 104.28.249.210:28505.

Rules, settings, map

What rules and settings are recorded for REVENANT - 10X PVE RPG - LOCAL TEST?

The name carries the figure: REVENANT - 10X PVE RPG - LOCAL TEST runs 10x gather. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

When does REVENANT - 10X PVE RPG - LOCAL TEST wipe, and how often?

The record for REVENANT - 10X PVE RPG - LOCAL TEST holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 42 days 17 hours ago.

What is wipe day on REVENANT - 10X PVE RPG - LOCAL TEST like?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 17 hours in. Half the peak or more was held to the next wipe in 100% of recent wipes.

Tags and filters

Where does REVENANT - 10X PVE RPG - LOCAL TEST appear among Rust Data lists and filters?

The Rust Data lists that REVENANT - 10X PVE RPG - LOCAL TEST fits are: Modded Rust servers and 10x Rust servers: the live sample. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 10x.

How should you read the server tags on REVENANT - 10X PVE RPG - LOCAL TEST?

Read by the game's server browser, the tags REVENANT - 10X PVE RPG - LOCAL TEST publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs162929 (Build): Recorded game build: 162929; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to REVENANT - 10X PVE RPG - LOCAL TEST?

Enter client.connect 104.28.249.210:28505 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs162929
Build Recorded game build: 162929.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 82,642 players 11,835 servers online