Offline 104.34.41.89:28015 checked 10d ago
viztest
Connect
srv = rust.server("104.34.41.89:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 18 Oct, 08:33 UTC10d ago | 0 | NaN | running | 0 |
| 1 | Sat 17 Oct, 21:18 UTC10d ago | 0 | NaN | 0.5 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 104.34.41.89:28015
- region
- –
- max players
- 8
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 18 Oct 2026, 08:33 UTC
- hostname
- –
- first seen
- 17 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 552 on average | 636/675 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485/525 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 299 on average | 59/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 298 on average | 36/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 270 on average | 138/200 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 256 on average | 255/300 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does viztest rank?
Player hours over seven days put viztest at #15,317, in the top 70% of the ranked set.
What population does viztest carry?
Offline now for viztest, with the last sample 10 days 10 hours ago.
Server facts
What is the Rust version on viztest?
Version Rust network protocol 2634 and build 167781 on Windows is reported by viztest. The protocol has to match before you can join, and Steam does the updating.
Is viztest up, and what does its uptime show?
The latest sample has viztest offline, with a last sighting 10 days 10 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 17 October 2026.
Where does viztest sit?
For viztest, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 104.34.41.89:28015 is its address.
Map and rules
Which settings and rules does viztest run?
The name viztest carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. VAC is not running; Valve's anti-cheat is off.
Which map has viztest selected?
The game generates its map: procedural, on viztest.
Wipes and dates
When does viztest wipe, and on what schedule?
The record for viztest holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 10 days 10 hours ago.
On viztest, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags, lists
Where does viztest appear among Rust Data lists and filters?
On Rust Data, viztest appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on viztest hold?
These tags are published by viztest and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp8 (Max players): The server lists 8 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join viztest?
Enter client.connect 104.34.41.89:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.