Rust Data

rustdata.spaceservers104.34.41.89:28017.ipynb

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Offline 104.34.41.89:28015 checked 9d ago

viztest

Connect

srv = rust.server("104.34.41.89:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/8 # 12% full
7-day average 0 # peak –
rank #13,024 # top 59%
last wipe 9d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
104.34.41.89:28015
region
–
max players
8
group limit
8, the default
wipe schedule
–
last wipe
18 Oct 2026, 08:44 UTC
hostname
–
first seen
18 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average430/525
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average25/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average45/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average195/275
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average76/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average89/150

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does viztest rank?

Player hours over seven days put viztest at #13,024, in the top 59% of the ranked set.

How many players does viztest hold at once?

The current row shows viztest offline; the last response was 9 days 10 hours ago.

Server data

What is the Rust version on viztest?

Version Rust network protocol 2634 and build 167781 on Windows is reported by viztest. Joining needs the same protocol on your game; Steam handles the update.

How reliable is viztest, and is it up?

viztest is offline at this refresh; the last response came 9 days 10 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 18 October 2026.

Where does viztest sit?

For viztest, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 104.34.41.89:28015.

Rules, settings, map

Which settings and rules does viztest run?

No gather rate appears in the name: viztest. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Community is its browser category. VAC is not running; Valve's anti-cheat is off.

Which map has viztest loaded?

A procedural map runs on viztest, generated by the game.

Wipes and dates

On what schedule does viztest wipe?

A rhythm cannot be read from the wipes of viztest on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 9 days 15 hours ago.

Lists and tags

Where does viztest appear among Rust Data lists and filters?

These Rust Data lists include viztest: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on viztest hold?

Read by the game's server browser, the tags viztest publishes are: gmrust (Game mode): Survival play, standard Rust; mp8 (Max players): 8 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join viztest?

The manual route: launch Rust, F1, then client.connect 104.34.41.89:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp8,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp8
Max players 8 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 53,453 players 11,707 servers online